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PoGoBud
Raid Hour · YveltalNext · 1d 2h

Shadow Snorlax counters

normalCliff · slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Zen Headbutt / Hyper Beam

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Kingambit
fightingLow Kick
fightingFocus BlastdarkDark Pulse
4.875
100%16.5 s
2.0 charged
79% HP left on average
2
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
3.889
100%14.5 s
2.0 charged
74% HP left on average
3
Malamar
psychicPsywave
fightingSuperpowerdarkFoul Play
3.889
100%18.0 s
3.0 charged
74% HP left on average
4
Hoopa (Unbound)
psychicConfusion
darkDark PulsepsychicPsychic
3.825
100%15.5 s
2.0 charged
74% HP left on average
5
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
3.711
100%15.5 s
2.0 charged
73% HP left on average
6
Galarian Moltres
darkSucker Punch
flyingBrave BirdflyingFly
3.600
100%16.5 s
2.0 charged
72% HP left on average
7
Yveltal
darkSucker Punch
flyingHurricanedarkDark Pulse
3.533
100%16.5 s
2.0 charged
72% HP left on average
8
Shadow Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
3.482
100%13.0 s
2.0 charged
71% HP left on average
9
Shadow Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
3.479
100%13.0 s
2.0 charged
71% HP left on average
10
Hydreigon
dragonDragon Breath
darkDark PulsedarkBrutal Swing
3.407
100%16.0 s
3.0 charged
71% HP left on average
11
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
3.367
100%19.5 s
3.0 charged
70% HP left on average
12
Bisharp
darkSnarl
fightingFocus BlastdarkDark Pulse
3.295
100%16.5 s
2.0 charged
70% HP left on average
13
Shadow Hydreigon
dragonDragon Breath
darkDark PulsedragonDragon Pulse
3.286
100%14.0 s
2.0 charged
70% HP left on average
14
Tyranitar
dragonDragon Breath
darkBrutal SwingdarkCrunch
3.250
100%17.0 s
3.0 charged
69% HP left on average
15
Shadow Malamar
psychicPsywave
darkFoul PlaynormalHyper Beam
3.182
100%19.0 s
3.0 charged
69% HP left on average
16
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
3.000
100%20.0 s
2.0 charged
67% HP left on average
17
Incineroar
fireFire Fang
fireBlast BurndarkDarkest Lariat
2.848
100%18.5 s
2.0 charged
65% HP left on average
18
Darkrai
darkSucker Punch
fightingFocus BlastdarkDark Pulse
2.815
100%14.5 s
2.0 charged
64% HP left on average
19
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
2.802
100%15.5 s
3.0 charged
64% HP left on average
20
Shadow Darkrai
darkSucker Punch
darkDark PulsedarkFoul Play
2.714
100%13.5 s
2.0 charged
63% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.