Shadow Snorlax counters
You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Psywave / Superpower
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | fightingLow Kick fightingFocus BlaststeelIron Head | 3.980 | 100% | 15.0 s 3.0 charged | 75% HP left on average | |
| 2 | psychicPsycho Cut steelSunsteel StrikesteelIron Head | 3.302 | 100% | 15.0 s 3.0 charged | 70% HP left on average | |
| 3 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 3.151 | 100% | 15.0 s 3.0 charged | 68% HP left on average | |
| 4 | psychicConfusion fightingAura SpheresteelDoom Desire | 3.145 | 100% | 17.5 s 3.0 charged | 68% HP left on average | |
| 5 | darkSucker Punch fightingFocus BlastdarkFoul Play | 3.102 | 100% | 14.0 s 3.0 charged | 68% HP left on average | |
| 6 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 2.910 | 100% | 13.5 s 3.0 charged | 66% HP left on average | |
| 7 | dragonDragon Breath dragonDragon PulsedarkBrutal Swing | 2.746 | 100% | 13.5 s 3.0 charged | 64% HP left on average | |
| 8 | dragonDragon Breath fightingAura SpherepsychicLuster Purge | 2.738 | 100% | 12.0 s 3.0 charged | 63% HP left on average | |
| 9 | fireFire Spin steelIron HeadgrassSolar Beam | 2.735 | 100% | 17.0 s 4.0 charged | 63% HP left on average | |
| 10 | psychicConfusion darkDark PulsepsychicPsychic | 2.684 | 100% | 16.0 s 3.0 charged | 63% HP left on average | |
| 11 | darkSucker Punch flyingBrave BirddarkPayback | 2.647 | 100% | 19.5 s 4.0 charged | 62% HP left on average | |
| 12 | fightingCounter fightingCross ChopnormalHyper Beam | 2.569 | 100% | 15.5 s 4.0 charged | 61% HP left on average | |
| 13 | groundMud-Slap groundEarthquakefightingBrick Break | 2.507 | 100% | 16.0 s 4.0 charged | 60% HP left on average | |
| 14 | dragonDragon Tail flyingAeroblast++flyingFly | 2.506 | 100% | 17.0 s 3.0 charged | 60% HP left on average | |
| 15 | bugFury Cutter steelMeteor MashsteelFlash Cannon | 2.493 | 100% | 13.5 s 3.0 charged | 60% HP left on average | |
| 16 | dragonDragon Tail flyingAeroblast++flyingFly | 2.388 | 100% | 17.0 s 3.0 charged | 58% HP left on average | |
| 17 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.355 | 100% | 14.5 s 3.0 charged | 58% HP left on average | |
| 18 | psychicConfusion fightingAura SpheregrassLeaf Storm | 2.349 | 100% | 16.5 s 4.0 charged | 57% HP left on average | |
| 19 | psychicConfusion normalHyper BeampsychicPsyshock | 2.349 | 100% | 16.5 s 4.0 charged | 57% HP left on average | |
| 20 | psychicPsycho Cut psychicFuture SightdarkDark Pulse | 2.215 | 100% | 15.0 s 3.0 charged | 55% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.