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Shadow Snorlax counters

normalCliff ยท slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Psywave / Outrage

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
1.436
100%15.0 s
3.0 charged
30% HP left on average
2
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
1.122
100%15.0 s
3.0 charged
11% HP left on average
3
Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
1.050
100%16.5 s
3.0 charged
5% HP left on average
4
Xerneas
fairyGeomancy
fightingClose CombatfairyMoonblast
0.943
0%12.5 s
3.0 charged
0% HP left on average
5
Grimmsnarl
fightingLow Kick
darkDark PulsefairyPlay Rough
0.934
0%17.0 s
3.0 charged
0% HP left on average
6
Kingambit
fightingLow Kick
fightingFocus BlaststeelIron Head
0.929
0%17.5 s
4.0 charged
0% HP left on average
7
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
0.905
0%17.5 s
4.0 charged
0% HP left on average
8
Melmetal
electricThunder Shock
fightingSuperpowersteelDouble Iron Bash
0.848
0%16.0 s
4.0 charged
0% HP left on average
9
Tapu Lele
psychicConfusion
fightingFocus BlastpsychicPsyshock
0.839
0%16.0 s
3.0 charged
0% HP left on average
10
Togekiss
flyingPeck
fightingAura SpherefairyDazzling Gleam
0.754
0%13.0 s
3.0 charged
0% HP left on average
11
Shadow Thundurus (Incarnate)
electricThunder Shock
electricThunderfightingBrick Break
0.616
0%8.5 s
2.0 charged
0% HP left on average
12
Shadow Gurdurr
fightingLow Kick
fightingBrick BreakfightingLow Sweep
0.607
0%7.0 s
1.0 charged
0% HP left on average
13
Shadow Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
0.592
0%8.0 s
1.0 charged
0% HP left on average
14
Gurdurr
fightingLow Kick
fightingBrick BreakfightingLow Sweep
0.559
0%8.0 s
1.0 charged
0% HP left on average
15
Shadow Vigoroth
fightingCounter
fightingBrick BreaknormalBody Slam
0.555
0%8.5 s
2.0 charged
0% HP left on average
16
Shadow Mewtwo
fightingCounter
fightingFocus BlastpsychicPsystrike
0.531
0%8.0 s
1.0 charged
0% HP left on average
17
Shadow Hariyama
fightingForce Palm
fightingClose CombatfightingDynamic Punch
0.521
0%8.0 s
1.0 charged
0% HP left on average
18
Thundurus (Incarnate)
electricThunder Shock
electricThunderfightingBrick Break
0.517
0%8.5 s
2.0 charged
0% HP left on average
19
Morpeko (Full Belly)
electricThunder Shock
electricAura Wheel (Electric)electricWild Charge
0.512
0%8.5 s
2.0 charged
0% HP left on average
20
Shadow Machamp
fightingCounter
fightingClose CombatfightingCross Chop
0.502
0%7.5 s
1.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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