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Shadow Snorlax counters

normalCliff ยท slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Psywave / Hyper Beam

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
1.979
100%10.5 s
2.0 charged
49% HP left on average
2
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
1.979
100%10.5 s
2.0 charged
49% HP left on average
3
Shadow Gallade
fightingLow Kick
fightingClose CombatfightingSacred Sword
1.128
100%10.5 s
2.0 charged
11% HP left on average
4
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
1.064
100%10.5 s
2.0 charged
6% HP left on average
5
Shadow Magmortar
fightingKarate Chop
fireFire BlastfightingBrick Break
0.905
0%11.5 s
3.0 charged
0% HP left on average
6
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
0.882
0%11.5 s
2.0 charged
0% HP left on average
7
Gallade
fightingLow Kick
fightingClose CombatfightingSacred Sword
0.872
0%11.5 s
3.0 charged
0% HP left on average
8
Shadow Mewtwo
fightingCounter
fightingFocus BlastnormalHyper Beam
0.758
0%10.5 s
1.0 charged
0% HP left on average
9
Magmortar
fightingKarate Chop
fireFire BlastfightingBrick Break
0.739
0%11.5 s
3.0 charged
0% HP left on average
10
Shadow Vigoroth
fightingCounter
fightingBrick BreaknormalBody Slam
0.711
0%11.0 s
1.0 charged
0% HP left on average
11
Shadow Thundurus (Incarnate)
electricThunder Shock
electricThunderfightingBrick Break
0.687
0%11.5 s
2.0 charged
0% HP left on average
12
Giratina (Altered)
dragonDragon Breath
dragonDragon ClawrockAncient Power
0.682
0%16.0 s
3.0 charged
0% HP left on average
13
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
0.678
0%11.5 s
3.0 charged
0% HP left on average
14
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
0.678
0%11.5 s
3.0 charged
0% HP left on average
15
Shadow Alakazam
fightingCounter
fightingFocus BlastpsychicFuture Sight
0.664
0%10.5 s
1.0 charged
0% HP left on average
16
Buzzwole
fightingCounter
fightingSuperpowerfightingPower-Up Punch
0.664
0%11.0 s
1.0 charged
0% HP left on average
17
Aurorus
icePowder Snow
rockMeteor BeamiceBlizzard
0.659
0%11.0 s
2.0 charged
0% HP left on average
18
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
0.659
0%11.5 s
3.0 charged
0% HP left on average
19
Shadow Haxorus
fightingCounter
dragonDragon ClawgroundEarthquake
0.645
0%11.0 s
2.0 charged
0% HP left on average
20
Shadow Sceptile
bugFury Cutter
grassFrenzy PlantgrassLeaf Blade
0.626
0%11.5 s
3.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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