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PoGoBud

Shadow Snorlax counters

normalCliff ยท slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Psywave / Heavy Slam

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Shadow Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
1.144
100%13.5 s
3.0 charged
13% HP left on average
2
Heatran
fireFire Spin
fireFire BlaststeelIron Head
0.986
0%19.0 s
4.0 charged
0% HP left on average
3
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
0.972
0%13.5 s
3.0 charged
0% HP left on average
4
Kingambit
fightingLow Kick
fightingFocus BlaststeelIron Head
0.891
0%15.5 s
4.0 charged
0% HP left on average
5
Shadow Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
0.853
0%15.0 s
4.0 charged
0% HP left on average
6
Celebi
psychicConfusion
fightingAura SpheregrassLeaf Storm
0.839
0%15.0 s
4.0 charged
0% HP left on average
7
Jirachi
psychicConfusion
fightingAura SpheresteelDoom Desire
0.839
0%16.5 s
4.0 charged
0% HP left on average
8
Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
0.801
0%14.0 s
3.0 charged
0% HP left on average
9
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
0.758
0%15.0 s
4.0 charged
0% HP left on average
10
Necrozma (Dusk Mane)
psychicPsycho Cut
steelSunsteel StrikesteelIron Head
0.739
0%15.0 s
4.0 charged
0% HP left on average
11
Genesect
bugFury Cutter
normalTechno Blast (Normal)steelMagnet Bomb
0.725
0%12.0 s
3.0 charged
0% HP left on average
12
Genesect (Burn)
bugFury Cutter
fireTechno Blast (Fire)steelMagnet Bomb
0.725
0%12.0 s
3.0 charged
0% HP left on average
13
Genesect (Chill)
bugFury Cutter
iceTechno Blast (Ice)steelMagnet Bomb
0.725
0%12.0 s
3.0 charged
0% HP left on average
14
Genesect (Douse)
bugFury Cutter
waterTechno Blast (Water)steelMagnet Bomb
0.725
0%12.0 s
3.0 charged
0% HP left on average
15
Genesect (Shock)
bugFury Cutter
electricTechno Blast (Electric)steelMagnet Bomb
0.725
0%12.0 s
3.0 charged
0% HP left on average
16
Hisuian Samurott
waterWaterfall
fightingSacred SworddarkDark Pulse
0.725
0%15.0 s
4.0 charged
0% HP left on average
17
Obstagoon
fightingCounter
fightingCross ChopnormalHyper Beam
0.720
0%15.0 s
4.0 charged
0% HP left on average
18
Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
0.711
0%15.0 s
4.0 charged
0% HP left on average
19
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
0.711
0%15.0 s
4.0 charged
0% HP left on average
20
Armarouge
fireIncinerate
psychicPsyshockfireHeat Wave
0.701
0%14.0 s
3.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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