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Shadow Snorlax counters

normalCliff ยท slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Psywave / Body Slam

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Giratina (Altered)
dragonDragon Breath
dragonDragon ClawrockAncient Power
0.739
0%18.5 s
4.0 charged
0% HP left on average
2
Aurorus
icePowder Snow
rockMeteor BeamiceBlizzard
0.687
0%12.0 s
3.0 charged
0% HP left on average
3
Shadow Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
0.687
0%12.5 s
4.0 charged
0% HP left on average
4
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
0.678
0%12.5 s
4.0 charged
0% HP left on average
5
Lunala
psychicConfusion
psychicFuture SightfairyMoonblast
0.649
0%18.0 s
3.0 charged
0% HP left on average
6
Shadow Aggron
dragonDragon Tail
rockMeteor BeamfightingBrick Break
0.559
0%12.0 s
3.0 charged
0% HP left on average
7
Shadow Giratina (Altered)
dragonDragon Breath
dragonDragon ClawrockAncient Power
0.555
0%14.0 s
4.0 charged
0% HP left on average
8
Aegislash (Shield)
psychicPsycho Cut
steelFlash CannonsteelGyro Ball
0.545
0%15.5 s
4.0 charged
0% HP left on average
9
Marshadow
fightingCounter
fightingClose CombatrockRock Slide
0.531
0%8.5 s
1.0 charged
0% HP left on average
10
Gholdengo
ghostHex
fightingFocus BlastfairyDazzling Gleam
0.498
0%17.0 s
4.0 charged
0% HP left on average
11
Doublade
bugFury Cutter
fightingSacred SwordsteelIron Head
0.483
0%12.5 s
4.0 charged
0% HP left on average
12
Shadow Heatran
bugBug Bite
fireFire BlaststeelIron Head
0.479
0%12.0 s
3.0 charged
0% HP left on average
13
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingDynamic Punch
0.464
0%7.5 s
1.0 charged
0% HP left on average
14
Shadow Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
0.464
0%7.5 s
1.0 charged
0% HP left on average
15
Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
0.460
0%10.0 s
2.0 charged
0% HP left on average
16
Coalossal
fireIncinerate
rockRock SlidefireFlame Charge
0.450
0%12.0 s
3.0 charged
0% HP left on average
17
Shadow Metagross
steelBullet Punch
steelMeteor MashsteelFlash Cannon
0.431
0%12.0 s
3.0 charged
0% HP left on average
18
Yveltal
darkSucker Punch
fightingFocus BlastflyingHurricane
0.431
0%12.0 s
3.0 charged
0% HP left on average
19
Stakataka
rockRock Throw
steelFlash CannongroundBulldoze
0.412
0%14.0 s
3.0 charged
0% HP left on average
20
Meloetta (Aria)
psychicConfusion
normalHyper BeampsychicPsyshock
0.408
0%12.0 s
3.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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