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Shadow Snorlax counters

normalCliff ยท slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Lick / Body Slam

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
1.103
100%12.0 s
3.0 charged
9% HP left on average
2
Shadow Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
1.048
100%13.0 s
3.0 charged
5% HP left on average
3
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
1.043
100%15.0 s
3.0 charged
4% HP left on average
4
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
0.972
0%12.5 s
3.0 charged
0% HP left on average
5
Kingambit
fightingLow Kick
fightingFocus BlaststeelIron Head
0.891
0%16.0 s
4.0 charged
0% HP left on average
6
Tyranitar
dragonDragon Breath
rockStone EdgedarkBrutal Swing
0.858
0%15.5 s
4.0 charged
0% HP left on average
7
Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
0.844
0%15.5 s
4.0 charged
0% HP left on average
8
Meloetta (Aria)
psychicConfusion
psychicPsyshockelectricThunderbolt
0.825
0%15.5 s
3.0 charged
0% HP left on average
9
Nihilego
poisonAcid
rockPower GemrockRock Slide
0.810
0%15.0 s
3.0 charged
0% HP left on average
10
Shadow Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
0.754
0%16.0 s
4.0 charged
0% HP left on average
11
Melmetal
electricThunder Shock
fightingSuperpowerfightingDynamic Punch
0.739
0%14.0 s
3.0 charged
0% HP left on average
12
Shadow Ursaluna
normalScratch
groundHigh HorsepowernormalSwift
0.735
0%13.0 s
3.0 charged
0% HP left on average
13
Obstagoon
fightingCounter
fightingCross ChopnormalHyper Beam
0.720
0%15.0 s
3.0 charged
0% HP left on average
14
Aurorus
icePowder Snow
rockMeteor BeamiceBlizzard
0.716
0%12.5 s
2.0 charged
0% HP left on average
15
Zarude
grassVine Whip
grassPower WhipgrassEnergy Ball
0.687
0%15.5 s
3.0 charged
0% HP left on average
16
Shadow Gurdurr
fightingLow Kick
fightingBrick BreakfightingLow Sweep
0.607
0%8.0 s
2.0 charged
0% HP left on average
17
Snorlax
psychicPsywave
fightingSuperpowernormalHyper Beam
0.588
0%16.0 s
4.0 charged
0% HP left on average
18
Shadow Thundurus (Incarnate)
electricThunder Shock
electricThunderfightingBrick Break
0.583
0%8.0 s
2.0 charged
0% HP left on average
19
Shadow Mewtwo
fightingCounter
fightingFocus BlastpsychicPsystrike
0.531
0%7.5 s
1.0 charged
0% HP left on average
20
Shadow Conkeldurr
fightingCounter
fightingDynamic PunchfightingFocus Blast
0.531
0%7.5 s
1.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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