Shadow Snorlax counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Psywave / Superpower
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail flyingAeroblast++flyingFly | 1.182 | 100% | 17.0 s 4.0 charged | 15% HP left on average | |
| 2 | dragonDragon Tail flyingAeroblast++flyingFly | 1.022 | 100% | 17.0 s 4.0 charged | 2% HP left on average | |
| 3 | psychicPsycho Cut psychicFuture SightdarkDark Pulse | 0.701 | 0% | 15.0 s 4.0 charged | 0% HP left on average | |
| 4 | dragonDragon Breath dragonDragon ClawghostShadow Force | 0.692 | 0% | 15.5 s 4.0 charged | 0% HP left on average | |
| 5 | psychicConfusion fairyMoonblastpsychicPsychic | 0.668 | 0% | 18.5 s 4.0 charged | 0% HP left on average | |
| 6 | fightingKarate Chop fightingDynamic PunchfightingBrick Break | 0.592 | 0% | 5.5 s 1.0 charged | 0% HP left on average | |
| 7 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 0.469 | 0% | 6.0 s 2.0 charged | 0% HP left on average | |
| 8 | fightingDouble Kick fightingClose CombatfightingSacred Sword | 0.469 | 0% | 6.0 s 2.0 charged | 0% HP left on average | |
| 9 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 0.460 | 0% | 6.0 s 2.0 charged | 0% HP left on average | |
| 10 | bugFury Cutter grassFrenzy PlantgrassLeaf Blade | 0.455 | 0% | 6.0 s 2.0 charged | 0% HP left on average | |
| 11 | normalScratch groundHigh HorsepowernormalSwift | 0.450 | 0% | 6.0 s 2.0 charged | 0% HP left on average | |
| 12 | psychicConfusion flyingBrave BirdpsychicFuture Sight | 0.450 | 0% | 14.0 s 3.0 charged | 0% HP left on average | |
| 13 | bugFury Cutter grassFrenzy PlantgrassLeaf Blade | 0.403 | 0% | 6.0 s 2.0 charged | 0% HP left on average | |
| 14 | fightingCounter fightingFocus BlastpsychicPsystrike | 0.398 | 0% | 8.0 s 1.0 charged | 0% HP left on average | |
| 15 | psychicConfusion psychicPsychicpsychicPsybeam | 0.398 | 0% | 12.0 s 3.0 charged | 0% HP left on average | |
| 16 | fireEmber fireFlame WheelfireFire Blast | 0.384 | 0% | 5.5 s 1.0 charged | 0% HP left on average | |
| 17 | waterWater Shuriken waterHydro CannonwaterHydro Pump | 0.384 | 0% | 6.0 s 2.0 charged | 0% HP left on average | |
| 18 | normalScratch groundHigh HorsepowernormalSwift | 0.360 | 0% | 6.0 s 2.0 charged | 0% HP left on average | |
| 19 | normalQuick Attack grassLeaf BladegrassGrass Knot | 0.351 | 0% | 5.5 s 1.0 charged | 0% HP left on average | |
| 20 | bugFury Cutter fightingSacred SwordsteelIron Head | 0.351 | 0% | 6.0 s 2.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.