Skip to content
PoGoBud

Shadow Snorlax counters

normalCliff ยท slot 2Leader
CP
7,639
Attack
371.3
x1.2 Shadow
Defense
199.8
x0.83 Shadow
HP
211

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Psywave / Skull Bash

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Snorlax
#PokemonMovesPowerWinsTimeResult
1
Tyrantrum
dragonDragon Tail
rockMeteor BeamdragonOutrage
0.711
0%10.5 s
2.0 charged
0% HP left on average
2
Aurorus
icePowder Snow
rockMeteor BeamiceBlizzard
0.611
0%10.5 s
2.0 charged
0% HP left on average
3
Shadow Thundurus (Incarnate)
electricThunder Shock
electricThunderfightingBrick Break
0.602
0%10.0 s
1.0 charged
0% HP left on average
4
Shadow Mewtwo
fightingCounter
fightingFocus BlastpsychicPsystrike
0.602
0%10.5 s
2.0 charged
0% HP left on average
5
Shadow Haxorus
fightingCounter
dragonDragon ClawgroundEarthquake
0.597
0%9.0 s
0.0 charged
0% HP left on average
6
Magmortar
fireFire Spin
fightingBrick BreakfireFire Punch
0.597
0%10.5 s
2.0 charged
0% HP left on average
7
Krookodile
groundMud-Slap
groundEarthquakefightingBrick Break
0.569
0%10.5 s
2.0 charged
0% HP left on average
8
Shadow Alakazam
fightingCounter
fightingFocus BlastpsychicFuture Sight
0.555
0%10.0 s
1.0 charged
0% HP left on average
9
Shadow Vigoroth
fightingCounter
fightingBrick BreaknormalBody Slam
0.540
0%9.0 s
1.0 charged
0% HP left on average
10
Urshifu (Single Strike)
fightingCounter
fightingClose CombatfightingBrick Break
0.531
0%10.5 s
2.0 charged
0% HP left on average
11
Mewtwo
fightingCounter
fightingFocus BlastpsychicPsystrike
0.517
0%10.5 s
2.0 charged
0% HP left on average
12
Morpeko (Full Belly)
darkBite
electricAura Wheel (Electric)electricWild Charge
0.507
0%10.5 s
2.0 charged
0% HP left on average
13
Marshadow
fightingCounter
fightingClose CombatrockRock Slide
0.498
0%8.5 s
1.0 charged
0% HP left on average
14
Vigoroth
fightingCounter
fightingBrick BreaknormalBody Slam
0.498
0%10.0 s
1.0 charged
0% HP left on average
15
Thundurus (Incarnate)
electricThunder Shock
electricThunderfightingBrick Break
0.498
0%10.5 s
2.0 charged
0% HP left on average
16
Kangaskhan
fightingLow Kick
fightingBrick BreakgroundEarthquake
0.488
0%10.5 s
2.0 charged
0% HP left on average
17
Oinkologne
normalTake Down
normalBody SlamgrassTrailblaze
0.479
0%10.5 s
2.0 charged
0% HP left on average
18
Annihilape
fightingCounter
fightingClose CombatfightingLow Sweep
0.474
0%10.0 s
1.0 charged
0% HP left on average
19
Shadow Donphan
fightingCounter
groundEarthquakenormalBody Slam
0.474
0%10.5 s
2.0 charged
0% HP left on average
20
Shadow Escavalier
fightingCounter
bugMegahorngroundDrill Run
0.474
0%10.5 s
2.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme