Shadow Snorlax counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Lick / Superpower
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricVolt Switch fightingAura SphereelectricWild Charge | 0.749 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 2 | fairyGeomancy fightingClose CombatfairyMoonblast | 0.730 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 3 | electricVolt Switch fightingDynamic PunchelectricWild Charge | 0.706 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 4 | bugFury Cutter fightingClose CombatdarkNight Slash | 0.701 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 5 | dragonDragon Breath fightingAura SpherepsychicMist Ball | 0.692 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 6 | fightingLow Kick fightingFlying PressflyingSky Attack | 0.692 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 7 | dragonDragon Breath fightingAura SpherepsychicLuster Purge | 0.678 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 8 | dragonDragon Breath darkDark PulsedragonDragon Pulse | 0.673 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 9 | bugFury Cutter steelIron HeadbugX-Scissor | 0.664 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 10 | dragonDragon Breath electricWild ChargedragonOutrage | 0.659 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 11 | grassBullet Seed fightingClose CombatfightingUpper Hand | 0.659 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 12 | fightingLow Kick fightingDynamic PunchfightingCross Chop | 0.649 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 13 | fightingLow Kick electricThunderelectricThunderbolt | 0.640 | 0% | 7.5 s 1.0 charged | 0% HP left on average | |
| 14 | electricVolt Switch fightingAura SphereelectricWild Charge | 0.630 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 15 | grassMagical Leaf fightingAura SpheregrassEnergy Ball | 0.630 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 16 | bugFury Cutter rockRock WreckerrockRock Slide | 0.621 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 17 | psychicPsywave fightingSuperpowerdarkFoul Play | 0.611 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 18 | psychicPsywave fightingDynamic PunchpsychicMirror Coat | 0.607 | 0% | 6.5 s 1.0 charged | 0% HP left on average | |
| 19 | dragonDragon Breath fightingAura SpherepsychicMist Ball | 0.607 | 0% | 8.0 s 2.0 charged | 0% HP left on average | |
| 20 | flyingWing Attack dragonDragon ClawrockAncient Power | 0.592 | 0% | 8.0 s 1.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.