Shadow Golurk counters
groundghostCliff ยท slot 2Leader
CP
6,736
Attack
429.2
x1.2 Shadow
Defense
183.5
x0.83 Shadow
HP
134
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | darkSucker Punch darkDark PulseflyingHurricane | 1.575 | 75% | 9.1 s 1.0 charged | 29% HP left on average | |
| 2 | darkSucker Punch darkDark PulsedarkFoul Play | 1.415 | 75% | 6.9 s 0.3 charged | 26% HP left on average | |
| 3 | grassRazor Leaf grassEnergy BallgrassTrailblaze | 1.268 | 50% | 8.6 s 0.8 charged | 19% HP left on average | |
| 4 | grassRazor Leaf grassLeaf BladedarkNight Slash | 1.086 | 75% | 6.9 s 0.3 charged | 9% HP left on average | |
| 5 | darkSucker Punch darkDark PulsedarkFoul Play | 1.065 | 38% | 8.1 s 1.3 charged | 9% HP left on average | |
| 6 | iceIce Fang iceIce BurniceBlizzard | 1.061 | 25% | 7.6 s 0.8 charged | 9% HP left on average | |
| 7 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 1.019 | 25% | 7.6 s 0.8 charged | 8% HP left on average | |
| 8 | darkSucker Punch darkPaybackfightingClose Combat | 1.003 | 38% | 8.8 s 1.4 charged | 9% HP left on average | |
| 9 | flyingPeck flyingBeak BlastflyingDrill Peck | 0.965 | 50% | 10.8 s 2.3 charged | 15% HP left on average | |
| 10 | waterWaterfall waterOrigin PulsewaterHydro Pump | 0.959 | 25% | 7.9 s 0.8 charged | 3% HP left on average | |
| 11 | darkSucker Punch darkPaybackflyingFly | 0.942 | 25% | 11.4 s 2.0 charged | 4% HP left on average | |
| 12 | normalScratch iceIce PunchgrassTrailblaze | 0.910 | 38% | 10.4 s 2.5 charged | 14% HP left on average | |
| 13 | grassRazor Leaf grassSolar BeamgrassPetal Blizzard | 0.856 | 0% | 7.3 s 0.3 charged | 0% HP left on average | |
| 14 | ghostLick darkNight SlashdarkObstruct | 0.811 | 25% | 11.1 s 2.4 charged | 10% HP left on average | |
| 15 | normalScratch iceIce PunchgrassTrailblaze | 0.796 | 38% | 9.9 s 2.1 charged | 13% HP left on average | |
| 16 | ghostLick normalHyper BeamdarkObstruct | 0.793 | 25% | 10.4 s 2.0 charged | 7% HP left on average | |
| 17 | grassRazor Leaf grassLeaf BladegrassSolar Beam | 0.761 | 0% | 6.0 s 0.0 charged | 0% HP left on average | |
| 18 | grassBullet Seed grassTrailblazenormalBody Slam | 0.752 | 0% | 9.7 s 2.1 charged | 0% HP left on average | |
| 19 | ghostShadow Claw fightingSuperpowernormalStomp | 0.734 | 25% | 8.7 s 2.0 charged | 8% HP left on average | |
| 20 | ghostLick groundEarthquakedragonOutrage | 0.733 | 13% | 10.5 s 1.5 charged | 2% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.