Shadow Golurk counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Mud-Slap / Earth Power
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 1.681 | 100% | 11.5 s 1.0 charged | 41% HP left on average | |
| 2 | icePowder Snow iceBlizzardiceIcy Wind | 1.500 | 100% | 14.0 s 3.0 charged | 33% HP left on average | |
| 3 | darkSucker Punch darkDark PulseflyingHurricane | 1.493 | 100% | 9.5 s 1.0 charged | 33% HP left on average | |
| 4 | grassRazor Leaf grassLeaf BladedarkBrutal Swing | 1.459 | 100% | 14.5 s 1.0 charged | 31% HP left on average | |
| 5 | flyingWing Attack flyingAerial AcebugBug Buzz | 1.367 | 100% | 14.0 s 3.0 charged | 27% HP left on average | |
| 6 | fairyFairy Wind grassSolar BeamgrassEnergy Ball | 1.347 | 100% | 16.0 s 3.0 charged | 26% HP left on average | |
| 7 | darkSucker Punch darkPaybackflyingBrave Bird | 1.343 | 100% | 12.5 s 1.0 charged | 26% HP left on average | |
| 8 | bugFury Cutter grassTrailblazedarkNight Slash | 1.322 | 100% | 13.5 s 3.0 charged | 24% HP left on average | |
| 9 | psychicPsycho Cut flyingBrave BirdflyingFly | 1.268 | 100% | 12.0 s 3.0 charged | 21% HP left on average | |
| 10 | darkBite waterAqua TaildarkCrunch | 1.229 | 100% | 11.0 s 3.0 charged | 19% HP left on average | |
| 11 | darkSucker Punch darkDark PulsedarkFoul Play | 1.226 | 100% | 7.0 s 0.0 charged | 18% HP left on average | |
| 12 | icePowder Snow iceBlizzardiceIcy Wind | 1.224 | 100% | 14.0 s 3.0 charged | 18% HP left on average | |
| 13 | grassLeafage grassEnergy BallgrassSeed Bomb | 1.216 | 100% | 13.0 s 3.0 charged | 18% HP left on average | |
| 14 | bugFury Cutter grassTrailblazedarkNight Slash | 1.216 | 100% | 11.5 s 3.0 charged | 18% HP left on average | |
| 15 | groundMud Shot groundEarthquakegroundSandsear Storm | 1.178 | 100% | 15.0 s 3.0 charged | 15% HP left on average | |
| 16 | groundSand Attack flyingAcrobaticsdarkNight Slash | 1.161 | 100% | 13.5 s 3.0 charged | 14% HP left on average | |
| 17 | fairyFairy Wind grassGrass KnotflyingFly | 1.121 | 100% | 12.0 s 3.0 charged | 11% HP left on average | |
| 18 | flyingPeck fairyDazzling GleampsychicPsyshock | 1.116 | 100% | 14.0 s 3.0 charged | 10% HP left on average | |
| 19 | grassRazor Leaf grassLeaf BladedarkNight Slash | 1.116 | 100% | 7.0 s 0.0 charged | 10% HP left on average | |
| 20 | waterWaterfall waterHydro PumpwaterAqua Tail | 1.112 | 100% | 8.5 s 1.0 charged | 10% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.