Shadow Golurk counters
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Astonish / Shadow Punch
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostLick darkNight SlashdarkObstruct | 1.682 | 100% | 15.0 s 4.0 charged | 41% HP left on average | |
| 2 | normalScratch iceIce PunchgrassTrailblaze | 1.535 | 100% | 12.0 s 3.0 charged | 35% HP left on average | |
| 3 | fightingCounter darkNight SlashdarkObstruct | 1.468 | 100% | 15.5 s 4.0 charged | 32% HP left on average | |
| 4 | grassRazor Leaf grassEnergy BallgrassTrailblaze | 1.455 | 100% | 9.5 s 1.0 charged | 31% HP left on average | |
| 5 | normalScratch iceIce PunchgrassTrailblaze | 1.227 | 100% | 13.5 s 4.0 charged | 18% HP left on average | |
| 6 | psychicPsywave dragonOutragesteelHeavy Slam | 1.206 | 100% | 16.5 s 4.0 charged | 17% HP left on average | |
| 7 | ghostShadow Claw fightingSuperpowernormalStomp | 1.179 | 100% | 12.0 s 3.0 charged | 15% HP left on average | |
| 8 | darkSucker Punch darkDark PulseflyingHurricane | 1.178 | 100% | 9.5 s 1.0 charged | 15% HP left on average | |
| 9 | darkBite darkBrutal SwingdarkCrunch | 1.089 | 100% | 11.0 s 3.0 charged | 8% HP left on average | |
| 10 | ghostLick groundEarthquakedragonOutrage | 1.049 | 100% | 14.5 s 2.0 charged | 5% HP left on average | |
| 11 | darkSucker Punch darkPaybackfightingClose Combat | 1.032 | 100% | 9.5 s 1.0 charged | 3% HP left on average | |
| 12 | ghostAstonish groundDrill RungroundDig | 1.009 | 100% | 13.0 s 4.0 charged | 1% HP left on average | |
| 13 | flyingPeck flyingBeak BlastflyingDrill Peck | 0.978 | 0% | 12.0 s 3.0 charged | 0% HP left on average | |
| 14 | grassRazor Leaf grassLeaf BladedarkNight Slash | 0.940 | 0% | 6.5 s 1.0 charged | 0% HP left on average | |
| 15 | darkBite darkCrunchnormalHyper Beam | 0.933 | 0% | 16.5 s 4.0 charged | 0% HP left on average | |
| 16 | dragonDragon Tail darkBrutal SwingdarkCrunch | 0.925 | 0% | 10.5 s 3.0 charged | 0% HP left on average | |
| 17 | darkSucker Punch darkPaybackflyingBrave Bird | 0.903 | 0% | 11.5 s 2.0 charged | 0% HP left on average | |
| 18 | darkSucker Punch darkDark PulsedarkFoul Play | 0.896 | 0% | 6.5 s 1.0 charged | 0% HP left on average | |
| 19 | darkBite darkCrunchgrassTrailblaze | 0.888 | 0% | 14.5 s 4.0 charged | 0% HP left on average | |
| 20 | ghostAstonish darkCrunchfireFire Blast | 0.843 | 0% | 11.0 s 2.0 charged | 0% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.