Shadow Golurk counters
You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Mud-Slap / Shadow Punch
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 2.734 | 100% | 11.5 s 1.0 charged | 63% HP left on average | |
| 2 | icePowder Snow iceBlizzardiceIcy Wind | 2.455 | 100% | 14.5 s 4.0 charged | 59% HP left on average | |
| 3 | bugFury Cutter grassTrailblazedarkNight Slash | 2.345 | 100% | 14.0 s 4.0 charged | 57% HP left on average | |
| 4 | darkSucker Punch darkDark PulseflyingOblivion Wing | 2.317 | 100% | 12.5 s 3.0 charged | 57% HP left on average | |
| 5 | darkBite waterAqua TaildarkCrunch | 2.315 | 100% | 11.0 s 3.0 charged | 57% HP left on average | |
| 6 | darkSucker Punch darkPaybackflyingBrave Bird | 2.250 | 100% | 13.5 s 2.0 charged | 56% HP left on average | |
| 7 | grassRazor Leaf grassLeaf BladedarkBrutal Swing | 2.096 | 100% | 16.0 s 2.0 charged | 52% HP left on average | |
| 8 | grassLeafage grassEnergy BallgrassSeed Bomb | 2.042 | 100% | 13.5 s 4.0 charged | 51% HP left on average | |
| 9 | icePowder Snow iceBlizzardiceIcy Wind | 2.025 | 100% | 14.5 s 4.0 charged | 51% HP left on average | |
| 10 | flyingPeck fairyDazzling GleampsychicPsyshock | 1.962 | 100% | 14.5 s 4.0 charged | 49% HP left on average | |
| 11 | grassBullet Seed grassSolar BeamgrassEnergy Ball | 1.932 | 100% | 15.5 s 4.0 charged | 48% HP left on average | |
| 12 | flyingWing Attack flyingAerial AcebugBug Buzz | 1.892 | 100% | 17.5 s 4.0 charged | 47% HP left on average | |
| 13 | bugFury Cutter grassTrailblazedarkNight Slash | 1.889 | 100% | 13.0 s 4.0 charged | 47% HP left on average | |
| 14 | psychicPsycho Cut flyingBrave BirdflyingFly | 1.884 | 100% | 14.5 s 4.0 charged | 47% HP left on average | |
| 15 | groundMud Shot groundEarth PowerrockRock Slide | 1.860 | 100% | 13.5 s 4.0 charged | 46% HP left on average | |
| 16 | waterWaterfall waterHydro PumpwaterAqua Tail | 1.857 | 100% | 10.0 s 1.0 charged | 46% HP left on average | |
| 17 | dragonDragon Tail flyingDragon AscentdragonOutrage | 1.785 | 100% | 13.0 s 4.0 charged | 44% HP left on average | |
| 18 | ghostAstonish grassGrass KnotfairyMoonblast | 1.785 | 100% | 12.5 s 2.0 charged | 44% HP left on average | |
| 19 | ghostHex ghostShadow BalliceIcy Wind | 1.745 | 100% | 13.0 s 4.0 charged | 43% HP left on average | |
| 20 | groundSand Attack darkNight SlashgroundEarthquake | 1.744 | 100% | 15.0 s 4.0 charged | 43% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.