Shadow Cubone counters
groundCliff ยท slot 1Leader
CP
2,404
Attack
190.0
x1.2 Shadow
Defense
172.5
x0.83 Shadow
HP
92
You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Mud-Slap / Bulldoze
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassMagical Leaf grassSolar BeamgrassGrass Knot | 10.000 | 100% | 7.5 s 0.0 charged | 90% HP left on average | |
| 2 | waterWaterfall waterHydro PumpwaterAqua Tail | 8.083 | 100% | 6.0 s 0.0 charged | 88% HP left on average | |
| 3 | waterWaterfall waterHydro PumpwaterAqua Tail | 7.760 | 100% | 7.5 s 0.0 charged | 87% HP left on average | |
| 4 | iceFrost Breath iceBlizzardiceIce Beam | 7.440 | 100% | 8.0 s 0.0 charged | 87% HP left on average | |
| 5 | grassRazor Leaf grassEnergy BallflyingBrave Bird | 7.000 | 100% | 9.0 s 0.0 charged | 86% HP left on average | |
| 6 | grassRazor Leaf grassLeaf StormgrassLeaf Blade | 6.833 | 100% | 7.0 s 0.0 charged | 85% HP left on average | |
| 7 | grassRazor Leaf grassFrenzy PlantgrassGrass Knot | 6.281 | 100% | 6.0 s 0.0 charged | 84% HP left on average | |
| 8 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 6.063 | 100% | 7.0 s 0.0 charged | 84% HP left on average | |
| 9 | iceIce Fang iceIce BurniceBlizzard | 6.056 | 100% | 5.0 s 0.0 charged | 83% HP left on average | |
| 10 | grassRazor Leaf grassGrass KnotgrassEnergy Ball | 5.714 | 100% | 6.0 s 0.0 charged | 83% HP left on average | |
| 11 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 5.389 | 100% | 6.0 s 0.0 charged | 81% HP left on average | |
| 12 | grassRazor Leaf grassLeaf BladefightingSacred Sword | 5.375 | 100% | 4.0 s 0.0 charged | 81% HP left on average | |
| 13 | grassRazor Leaf grassLeaf BladegrassSolar Beam | 5.321 | 100% | 6.0 s 0.0 charged | 81% HP left on average | |
| 14 | grassRazor Leaf grassEnergy BallgrassTrailblaze | 5.250 | 100% | 6.0 s 0.0 charged | 81% HP left on average | |
| 15 | grassRazor Leaf grassFrenzy PlantgrassEnergy Ball | 5.250 | 100% | 7.0 s 0.0 charged | 81% HP left on average | |
| 16 | waterWaterfall waterAqua JetwaterLiquidation | 5.125 | 100% | 6.0 s 0.0 charged | 80% HP left on average | |
| 17 | grassRazor Leaf grassSeed BombghostPoltergeist | 5.086 | 100% | 8.0 s 0.0 charged | 80% HP left on average | |
| 18 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 4.914 | 100% | 8.0 s 0.0 charged | 80% HP left on average | |
| 19 | grassRazor Leaf grassLeaf StormgrassLeaf Blade | 4.906 | 100% | 7.0 s 0.0 charged | 80% HP left on average | |
| 20 | grassMagical Leaf grassLeaf StormgrassSeed Bomb | 4.786 | 100% | 9.0 s 0.0 charged | 79% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.