Shadow Cubone counters
You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Rock Smash / Bulldoze
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | psychicConfusion ghostShadow BallpsychicFuture Sight | 8.500 | 100% | 12.0 s 0.0 charged | 88% HP left on average | |
| 2 | grassRazor Leaf grassSeed BombghostPoltergeist | 7.750 | 100% | 8.0 s 0.0 charged | 87% HP left on average | |
| 3 | grassRazor Leaf grassFrenzy PlantgrassEnergy Ball | 7.350 | 100% | 8.0 s 0.0 charged | 86% HP left on average | |
| 4 | grassRazor Leaf grassSeed BombghostPoltergeist | 7.150 | 100% | 8.0 s 0.0 charged | 86% HP left on average | |
| 5 | ghostShadow Claw ghostShadow BallghostShadow Punch | 6.889 | 100% | 10.5 s 2.0 charged | 85% HP left on average | |
| 6 | fightingLow Kick fightingClose CombaticeIce Punch | 6.714 | 100% | 11.5 s 2.0 charged | 85% HP left on average | |
| 7 | dragonDragon Breath ghostShadow ForcedragonDragon Claw | 6.606 | 100% | 14.5 s 3.0 charged | 85% HP left on average | |
| 8 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 6.606 | 100% | 15.0 s 3.0 charged | 85% HP left on average | |
| 9 | ghostAstonish ghostShadow BallpsychicPsychic | 6.524 | 100% | 10.5 s 0.0 charged | 85% HP left on average | |
| 10 | fightingCounter fightingClose CombaticeIce Punch | 5.786 | 100% | 11.0 s 0.0 charged | 83% HP left on average | |
| 11 | psychicPsycho Cut flyingBrave BirdflyingFly | 5.786 | 100% | 11.5 s 2.0 charged | 83% HP left on average | |
| 12 | ghostShadow Claw darkBrutal SwinggroundSand Tomb | 5.762 | 100% | 11.5 s 2.0 charged | 83% HP left on average | |
| 13 | grassMagical Leaf grassEnergy BallghostPoltergeist | 5.750 | 100% | 9.0 s 0.0 charged | 83% HP left on average | |
| 14 | ghostAstonish dragonOutrageghostShadow Ball | 5.714 | 100% | 10.5 s 0.0 charged | 83% HP left on average | |
| 15 | flyingPeck fightingAura SpherefairyDazzling Gleam | 5.536 | 100% | 11.5 s 2.0 charged | 82% HP left on average | |
| 16 | ghostHex fireBlast BurnghostShadow Ball | 5.455 | 100% | 13.0 s 3.0 charged | 82% HP left on average | |
| 17 | grassRazor Leaf grassSeed BombghostPoltergeist | 5.417 | 100% | 9.0 s 0.0 charged | 82% HP left on average | |
| 18 | fightingCounter fightingClose CombaticeIce Punch | 5.371 | 100% | 11.0 s 0.0 charged | 81% HP left on average | |
| 19 | grassRazor Leaf grassFrenzy PlantgrassSolar Beam | 5.321 | 100% | 7.0 s 0.0 charged | 81% HP left on average | |
| 20 | grassRazor Leaf grassLeaf StormgrassSolar Beam | 5.167 | 100% | 7.0 s 0.0 charged | 81% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.