Shadow Vikavolt counters
bugelectricBug-type Male Grunt ยท slot 3Grunt
CP
6,701
Attack
459.5
x1.2 Shadow
Defense
176.8
x0.83 Shadow
HP
120
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Mud-Slap / Fly
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | bugFury Cutter bugBug BuzzbugX-Scissor | 6.333 | 100% | 6.0 s 1.0 charged | 84% HP left on average | |
| 2 | darkSucker Punch flyingHurricanedarkDark Pulse | 5.300 | 100% | 7.5 s 1.0 charged | 81% HP left on average | |
| 3 | flyingPeck flyingBrave BirdgrassEnergy Ball | 5.094 | 100% | 7.5 s 1.0 charged | 80% HP left on average | |
| 4 | bugFury Cutter flyingAcrobaticsgroundEarthquake | 4.969 | 100% | 7.5 s 1.0 charged | 80% HP left on average | |
| 5 | flyingPeck fireFlamethrowerrockAncient Power | 4.806 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 6 | fightingLow Kick flyingBrave BirdrockAncient Power | 4.500 | 100% | 6.5 s 1.0 charged | 78% HP left on average | |
| 7 | groundMud Shot rockStone EdgegroundEarthquake | 4.475 | 100% | 7.5 s 1.0 charged | 78% HP left on average | |
| 8 | bugFury Cutter bugBug BuzzbugX-Scissor | 4.343 | 100% | 8.0 s 1.0 charged | 77% HP left on average | |
| 9 | dragonDragon Tail flyingDragon AscentdragonOutrage | 4.205 | 100% | 6.5 s 1.0 charged | 76% HP left on average | |
| 10 | bugFury Cutter flyingAcrobaticsgroundEarthquake | 3.975 | 100% | 7.5 s 1.0 charged | 75% HP left on average | |
| 11 | waterWaterfall waterHydro PumpwaterAqua Tail | 3.917 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 12 | electricThunder Shock fireHeat WaverockAncient Power | 3.750 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 13 | flyingPeck flyingBeak BlastflyingDrill Peck | 3.711 | 100% | 5.5 s 1.0 charged | 73% HP left on average | |
| 14 | flyingPeck fireFlamethrowerdragonDragon Pulse | 3.614 | 100% | 7.5 s 1.0 charged | 72% HP left on average | |
| 15 | darkBite darkDark PulsegrassPower Whip | 3.607 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 16 | flyingPeck flyingBrave BirdfightingClose Combat | 3.521 | 100% | 7.5 s 1.0 charged | 72% HP left on average | |
| 17 | normalQuick Attack rockStone EdgefightingClose Combat | 3.500 | 100% | 7.5 s 1.0 charged | 71% HP left on average | |
| 18 | flyingPeck flyingBeak BlastflyingDrill Peck | 3.479 | 100% | 7.5 s 1.0 charged | 71% HP left on average | |
| 19 | bugFury Cutter waterAqua JetbugX-Scissor | 3.312 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 20 | electricThunder Shock fireHeat WaverockAncient Power | 3.158 | 100% | 5.5 s 1.0 charged | 68% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.