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PoGoBud
Raid Hour · YveltalNext · 1d 1h

Shadow Vikavolt counters

bugelectricBug-type Male Grunt · slot 3Grunt
CP
6,701
Attack
459.5
x1.2 Shadow
Defense
176.8
x0.83 Shadow
HP
120

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Bug Bite / Discharge

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Vikavolt
#PokemonMovesPowerWinsTimeResult
1
Aegislash (Shield)
psychicPsycho Cut
ghostShadow BallsteelFlash Cannon
3.833
100%6.5 s
1.0 charged
74% HP left on average
2
Togekiss
flyingPeck
fireFlamethrowerrockAncient Power
3.604
100%6.5 s
1.0 charged
72% HP left on average
3
Marshadow
ghostShadow Claw
rockRock SlidefireFire Punch
3.600
100%5.5 s
1.0 charged
72% HP left on average
4
Emboar
fireEmber
fireBlast BurnfireHeat Wave
3.483
100%5.5 s
1.0 charged
71% HP left on average
5
Melmetal
electricThunder Shock
rockRock SlidenormalHyper Beam
3.243
100%5.5 s
1.0 charged
69% HP left on average
6
Hisuian Typhlosion
fireEmber
fireOverheatfireFire Punch
3.120
100%5.5 s
1.0 charged
68% HP left on average
7
Galarian Zapdos
fightingLow Kick
flyingBrave BirdrockAncient Power
3.000
100%6.5 s
1.0 charged
67% HP left on average
8
Shadow Emboar
fireEmber
fireBlast BurnfireHeat Wave
2.986
100%5.5 s
1.0 charged
67% HP left on average
9
Shadow Giratina (Altered)
dragonDragon Breath
ghostShadow ForcerockAncient Power
2.893
100%6.5 s
1.0 charged
65% HP left on average
10
Zapdos
electricThunder Shock
fireHeat WaverockAncient Power
2.571
100%5.5 s
1.0 charged
61% HP left on average
11
Xerneas
fairyGeomancy
fairyMoonblastbugMegahorn
2.524
100%6.5 s
1.0 charged
60% HP left on average
12
Centiskorch
fireEmber
fireHeat WavebugBug Buzz
2.438
100%5.5 s
1.0 charged
59% HP left on average
13
Urshifu (Rapid Strike)
waterWaterfall
waterAqua JetfightingClose Combat
2.321
100%6.5 s
1.0 charged
57% HP left on average
14
Shadow Sneasler
poisonPoison Jab
fightingClose CombatbugX-Scissor
2.319
100%6.5 s
1.0 charged
57% HP left on average
15
Machamp
fightingKarate Chop
rockStone EdgerockRock Slide
2.250
100%5.5 s
1.0 charged
56% HP left on average
16
Shadow Zapdos
electricThunder Shock
fireHeat WaverockAncient Power
2.250
100%5.5 s
1.0 charged
56% HP left on average
17
Kommo-o
dragonDragon Tail
dragonClanging ScalesfireFlamethrower
2.208
100%6.5 s
1.0 charged
55% HP left on average
18
Keldeo
poisonPoison Jab
waterAqua JetwaterHydro Pump
2.167
100%6.5 s
1.0 charged
54% HP left on average
19
Pignite
fireEmber
fireFlamethrowerfireFlame Charge
2.143
100%6.5 s
1.0 charged
53% HP left on average
20
Blacephalon
fireIncinerate
fireMind BlownfireOverheat
2.133
100%5.5 s
1.0 charged
53% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.