Shadow Vikavolt counters
bugelectricBug-type Male Grunt ยท slot 3Grunt
CP
6,701
Attack
459.5
x1.2 Shadow
Defense
176.8
x0.83 Shadow
HP
120
You 2 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Tail groundEarthquakedragonOutrage | 4.710 | 100% | 8.2 s 1.7 charged | 64% HP left on average | |
| 2 | flyingPeck fireFlamethrowerrockAncient Power | 2.550 | 100% | 7.5 s 1.2 charged | 48% HP left on average | |
| 3 | ghostShadow Claw rockRock SlidefireFire Punch | 2.467 | 100% | 5.5 s 1.0 charged | 58% HP left on average | |
| 4 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 2.426 | 100% | 7.5 s 1.5 charged | 56% HP left on average | |
| 5 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 2.394 | 100% | 6.5 s 1.3 charged | 49% HP left on average | |
| 6 | dragonDragon Breath ghostShadow ForcerockAncient Power | 2.355 | 100% | 9.3 s 1.7 charged | 54% HP left on average | |
| 7 | fairyFairy Wind fairyMoonblastflyingFly | 2.300 | 100% | 6.5 s 1.2 charged | 45% HP left on average | |
| 8 | fightingLow Kick flyingBrave BirdrockAncient Power | 2.282 | 67% | 7.3 s 1.2 charged | 43% HP left on average | |
| 9 | dragonDragon Breath ghostShadow ForcerockAncient Power | 2.225 | 100% | 8.7 s 2.0 charged | 52% HP left on average | |
| 10 | dragonDragon Tail dragonClanging ScalesfireFlamethrower | 2.184 | 100% | 6.5 s 1.3 charged | 51% HP left on average | |
| 11 | electricThunder Shock fireHeat WaverockAncient Power | 2.057 | 100% | 5.5 s 1.0 charged | 50% HP left on average | |
| 12 | fireEmber fireHeat WavefireFlamethrower | 1.958 | 100% | 5.5 s 1.0 charged | 41% HP left on average | |
| 13 | fairyGeomancy fairyMoonblastbugMegahorn | 1.943 | 100% | 6.5 s 1.3 charged | 48% HP left on average | |
| 14 | fireEmber fireHeat WavebugBug Buzz | 1.942 | 100% | 5.5 s 1.0 charged | 48% HP left on average | |
| 15 | iceIce Fang fairyMoonblastfightingClose Combat | 1.934 | 100% | 9.5 s 2.0 charged | 38% HP left on average | |
| 16 | fireEmber fireBlast BurnfireHeat Wave | 1.835 | 100% | 5.5 s 1.0 charged | 37% HP left on average | |
| 17 | fireFire Spin fireFire BlastfireMagma Storm | 1.756 | 67% | 5.8 s 0.8 charged | 38% HP left on average | |
| 18 | ghostHex fireBlast BurnfireFlamethrower | 1.700 | 67% | 6.3 s 0.8 charged | 38% HP left on average | |
| 19 | fightingDouble Kick rockStone EdgefightingClose Combat | 1.693 | 67% | 7.8 s 1.3 charged | 36% HP left on average | |
| 20 | fireIncinerate fireSacred Fire++fireSacred Fire | 1.684 | 67% | 9.7 s 0.7 charged | 35% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.