Shadow Scolipede counters
bugpoisonBug-type Male Grunt · slot 3Grunt
CP
5,259
Attack
372.1
x1.2 Shadow
Defense
194.3
x0.83 Shadow
HP
102
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 15 (averaged)Bug Bite / MegahornPoison Jab / MegahornPoison Sting / MegahornBug Bite / Sludge BombPoison Jab / Sludge BombPoison Sting / Sludge BombBug Bite / Gyro BallPoison Jab / Gyro BallPoison Sting / Gyro BallBug Bite / X-ScissorPoison Jab / X-ScissorPoison Sting / X-ScissorBug Bite / Aqua TailPoison Jab / Aqua TailPoison Sting / Aqua Tail
Best counters against Poison Sting / Aqua Tail
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath ghostShadow ForcerockAncient Power | 3.347 | 100% | 7.0 s 2.0 charged | 70% HP left on average | |
| 2 | dragonDragon Tail groundEarthquakedragonOutrage | 2.802 | 100% | 8.5 s 2.0 charged | 64% HP left on average | |
| 3 | ghostShadow Claw ghostShadow ForcerockAncient Power | 2.789 | 100% | 6.5 s 2.0 charged | 64% HP left on average | |
| 4 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 2.693 | 100% | 7.0 s 2.0 charged | 63% HP left on average | |
| 5 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 2.642 | 100% | 7.5 s 2.0 charged | 62% HP left on average | |
| 6 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.592 | 100% | 7.5 s 2.0 charged | 61% HP left on average | |
| 7 | ghostShadow Claw ghostShadow BallghostShadow Sneak | 2.547 | 100% | 7.5 s 2.0 charged | 61% HP left on average | |
| 8 | steelMetal Sound flyingDrill PeckwaterHydro Cannon | 2.342 | 100% | 5.5 s 2.0 charged | 57% HP left on average | |
| 9 | waterWaterfall waterHydro PumpwaterSurf | 2.192 | 100% | 8.5 s 2.0 charged | 54% HP left on average | |
| 10 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 2.163 | 100% | 7.5 s 2.0 charged | 54% HP left on average | |
| 11 | electricThunder Shock rockRock SlidesteelDouble Iron Bash | 2.147 | 100% | 5.5 s 2.0 charged | 53% HP left on average | |
| 12 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 2.091 | 100% | 7.5 s 2.0 charged | 52% HP left on average | |
| 13 | psychicExtrasensory waterHydro PumpwaterScald | 2.072 | 100% | 8.5 s 2.0 charged | 52% HP left on average | |
| 14 | fireFire Spin fireFlamethrowerpsychicPsychic Fangs | 2.071 | 100% | 7.0 s 2.0 charged | 52% HP left on average | |
| 15 | steelMetal Sound flyingDrill PeckwaterHydro Cannon | 2.046 | 100% | 5.5 s 2.0 charged | 51% HP left on average | |
| 16 | psychicConfusion psychicPsychicsteelDoom Desire | 2.010 | 100% | 6.5 s 2.0 charged | 50% HP left on average | |
| 17 | steelMetal Sound dragonClanging ScalesfireFlamethrower | 2.000 | 100% | 6.5 s 2.0 charged | 50% HP left on average | |
| 18 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 1.978 | 100% | 7.0 s 2.0 charged | 49% HP left on average | |
| 19 | dragonDragon Breath dragonDragon EnergydragonOutrage | 1.955 | 100% | 7.0 s 2.0 charged | 49% HP left on average | |
| 20 | dragonDragon Breath psychicMist BallpsychicPsychic | 1.955 | 100% | 8.0 s 2.0 charged | 49% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.