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PoGoBud
Raid Hour · YveltalNext · 1d 2h

Shadow Scolipede counters

bugpoisonBug-type Male Grunt · slot 3Grunt
CP
5,259
Attack
372.1
x1.2 Shadow
Defense
194.3
x0.83 Shadow
HP
102

You 1 shield, Rocket 0. Grunts never shield.

Best counters against Poison Jab / X-Scissor

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Scolipede
#PokemonMovesPowerWinsTimeResult
1
Melmetal
electricThunder Shock
rockRock SlidesteelDouble Iron Bash
7.800
100%5.5 s
1.0 charged
87% HP left on average
2
Shadow Probopass
electricSpark
rockRock SlidesteelMagnet Bomb
7.474
100%7.5 s
2.0 charged
87% HP left on average
3
Gholdengo
ghostHex
rockPower GemghostShadow Ball
7.280
100%6.5 s
2.0 charged
86% HP left on average
4
Aggron
dragonDragon Tail
rockMeteor BeamrockStone Edge
7.136
100%8.5 s
2.0 charged
86% HP left on average
5
Excadrill
groundMud-Slap
rockRock SlidegroundDrill Run
6.935
100%6.5 s
2.0 charged
86% HP left on average
6
Zamazenta (Crowned Shield)
steelMetal Claw
steelBehemoth BashnormalGiga Impact
6.920
100%7.5 s
2.0 charged
86% HP left on average
7
Revavroom
steelMetal Sound
fireOverheatsteelGyro Ball
6.880
100%7.5 s
2.0 charged
85% HP left on average
8
Shadow Steelix
electricThunder Fang
groundEarthquakesteelHeavy Slam
6.560
100%9.5 s
2.0 charged
85% HP left on average
9
Steelix
dragonDragon Tail
groundEarthquakepsychicPsychic Fangs
6.560
100%10.0 s
2.0 charged
85% HP left on average
10
Probopass
rockRock Throw
rockRock SlidesteelMagnet Bomb
6.455
100%8.5 s
2.0 charged
85% HP left on average
11
Solgaleo
fireFire Spin
fireFlamethrowerpsychicPsychic Fangs
6.324
100%6.5 s
2.0 charged
84% HP left on average
12
Heatran
fireFire Spin
fireFire BlastfireMagma Storm
6.065
100%6.5 s
2.0 charged
84% HP left on average
13
Empoleon
steelMetal Sound
flyingDrill PeckwaterHydro Cannon
5.933
100%5.5 s
1.0 charged
83% HP left on average
14
Shadow Excadrill
groundMud-Slap
rockRock SlidegroundDrill Run
5.811
100%6.5 s
2.0 charged
83% HP left on average
15
Necrozma (Dusk Mane)
psychicPsycho Cut
psychicFuture SightsteelIron Head
5.806
100%6.5 s
2.0 charged
83% HP left on average
16
Nihilego
poisonAcid
rockPower GemrockRock Slide
5.784
100%6.5 s
2.0 charged
83% HP left on average
17
Galarian Stunfisk
steelMetal Claw
rockRock SlidegroundEarthquake
5.784
100%10.5 s
2.0 charged
83% HP left on average
18
Stakataka
rockRock Throw
rockStone EdgesteelFlash Cannon
5.720
100%9.0 s
1.0 charged
83% HP left on average
19
Lairon
steelMetal Sound
rockRock SliderockRock Tomb
5.680
100%6.5 s
2.0 charged
82% HP left on average
20
Shadow Lairon
steelMetal Sound
rockRock SliderockRock Tomb
5.680
100%6.5 s
2.0 charged
82% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.