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PoGoBud
Raid Hour · YveltalNext · 1d 3h

Shadow Scolipede counters

bugpoisonBug-type Male Grunt · slot 3Grunt
CP
5,259
Attack
372.1
x1.2 Shadow
Defense
194.3
x0.83 Shadow
HP
102

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Bug Bite / Aqua Tail

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Scolipede
#PokemonMovesPowerWinsTimeResult
1
Togekiss
flyingPeck
psychicPsyshockfireFlamethrower
5.767
100%5.5 s
1.0 charged
83% HP left on average
2
Marshadow
ghostShadow Claw
rockRock SlidefireFire Punch
4.500
100%5.5 s
1.0 charged
78% HP left on average
3
Emboar
fireEmber
fireBlast BurnfireHeat Wave
4.180
100%5.5 s
1.0 charged
76% HP left on average
4
Hisuian Typhlosion
fireEmber
fireOverheatfireFire Punch
3.900
100%5.5 s
1.0 charged
74% HP left on average
5
Melmetal
electricThunder Shock
rockRock SlidesteelDouble Iron Bash
3.783
100%5.5 s
1.0 charged
74% HP left on average
6
Shadow Emboar
fireEmber
fireBlast BurnfireHeat Wave
3.483
100%5.5 s
1.0 charged
71% HP left on average
7
Shadow Golbat
flyingWing Attack
flyingAir CutterghostShadow Ball
3.180
100%5.5 s
1.0 charged
69% HP left on average
8
Lucario
steelBullet Punch
fireBlaze KicksteelMeteor Mash
3.040
100%5.5 s
1.0 charged
67% HP left on average
9
Zapdos
electricThunder Shock
flyingDrill PeckfireHeat Wave
3.000
100%5.5 s
1.0 charged
67% HP left on average
10
Centiskorch
fireEmber
fireHeat WavedarkCrunch
2.786
100%5.5 s
1.0 charged
64% HP left on average
11
Mimikyu
ghostShadow Claw
ghostShadow BallghostShadow Sneak
2.673
100%7.5 s
2.0 charged
63% HP left on average
12
Shadow Zapdos
electricThunder Shock
flyingDrill PeckfireHeat Wave
2.571
100%5.5 s
1.0 charged
61% HP left on average
13
Blacephalon
fireIncinerate
fireMind BlownfireOverheat
2.560
100%5.5 s
1.0 charged
61% HP left on average
14
Shadow Reshiram
fireFire Fang
fireOverheatfireFusion Flare
2.486
100%6.0 s
0.0 charged
60% HP left on average
15
Quaquaval
flyingWing Attack
waterHydro CannonflyingAerial Ace
2.471
100%5.5 s
1.0 charged
60% HP left on average
16
Monferno
fireEmber
fireFlame WheelfireFlamethrower
2.400
100%5.5 s
1.0 charged
58% HP left on average
17
Toucannon
flyingPeck
flyingBeak BlastflyingDrill Peck
2.386
100%5.5 s
1.0 charged
58% HP left on average
18
Lampent
fireEmber
fireHeat WavefireFlame Burst
2.300
100%5.5 s
1.0 charged
57% HP left on average
19
Shadow Alolan Ninetales
icePowder Snow
psychicPsyshockiceBlizzard
2.229
100%5.5 s
1.0 charged
55% HP left on average
20
Giratina (Altered)
dragonDragon Breath
ghostShadow ForcedragonDragon Claw
2.189
100%7.5 s
2.0 charged
54% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.