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PoGoBud
Raid Hour · YveltalNext · 21h 54m

Shadow Scizor counters

bugsteelBug-type Male Grunt · slot 3Grunt
CP
6,454
Attack
428.7
x1.2 Shadow
Defense
200.5
x0.83 Shadow
HP
113

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Fury Cutter / X-Scissor

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Scizor
#PokemonMovesPowerWinsTimeResult
1
Shadow Ho-Oh
fireIncinerate
fireSacred Fire++fireSacred Fire
6.200
100%5.0 s
0.0 charged
84% HP left on average
2
Shadow Entei
fireFire Fang
fireOverheatfireFire Blast
3.600
100%5.0 s
0.0 charged
72% HP left on average
3
Reshiram
fireFire Fang
fireOverheatfireFusion Flare
3.580
100%5.0 s
0.0 charged
72% HP left on average
4
Shadow Reshiram
fireFire Fang
fireOverheatfireFusion Flare
3.580
100%5.0 s
0.0 charged
72% HP left on average
5
Shadow Chandelure
fireIncinerate
fireOverheatfireFlame Charge
3.450
100%5.0 s
0.0 charged
71% HP left on average
6
Blacephalon
fireIncinerate
fireMind BlownfireOverheat
3.200
100%5.0 s
0.0 charged
69% HP left on average
7
Castform (Sunny)
fireEmber
fireFire BlastfireWeather Ball (Fire)
3.167
100%4.5 s
1.0 charged
68% HP left on average
8
Shadow Salamence
fireFire Fang
fireFire BlastflyingFly
2.686
100%5.0 s
0.0 charged
63% HP left on average
9
Shadow Arcanine
fireFire Fang
fireFire BlastfireFlamethrower
2.571
100%5.0 s
0.0 charged
61% HP left on average
10
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
2.507
100%8.0 s
2.0 charged
60% HP left on average
11
Ho-Oh
fireIncinerate
fireSacred Fire++fireSacred Fire
2.354
100%6.0 s
1.0 charged
58% HP left on average
12
Shadow Darmanitan (Standard)
fireIncinerate
fireOverheatfightingFocus Blast
2.244
100%5.0 s
0.0 charged
55% HP left on average
13
Roserade
poisonPoison Sting
fireWeather Ball (Fire)grassLeaf Storm
2.156
100%4.5 s
1.0 charged
54% HP left on average
14
Heatran
fireFire Spin
fireFire BlastfireFlamethrower
2.141
100%6.0 s
1.0 charged
53% HP left on average
15
Annihilape
fightingLow Kick
fightingClose CombatghostShadow Ball
2.133
100%7.0 s
2.0 charged
53% HP left on average
16
Skeledirge
fireIncinerate
fireBlast BurnfireFlamethrower
2.116
100%6.0 s
1.0 charged
53% HP left on average
17
Marshadow
ghostShadow Claw
fireFire PunchfightingClose Combat
1.978
100%5.5 s
2.0 charged
49% HP left on average
18
Mimikyu
ghostShadow Claw
ghostShadow BallghostShadow Sneak
1.955
100%11.0 s
2.0 charged
49% HP left on average
19
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.936
100%8.5 s
2.0 charged
48% HP left on average
20
Moltres
fireFire Spin
fireOverheatfireFire Blast
1.915
100%6.0 s
1.0 charged
48% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.