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PoGoBud
Raid Hour · YveltalNext · 1d 0h

Shadow Pinsir counters

bugBug-type Male Grunt · slot 2Grunt
CP
6,367
Attack
431.8
x1.2 Shadow
Defense
201.5
x0.83 Shadow
HP
107

You 2 shields, Rocket 0. Grunts never shield.

Best counters against Rock Smash / Superpower

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Pinsir
#PokemonMovesPowerWinsTimeResult
1
Lugia
dragonDragon Tail
flyingAeroblast++flyingFly
10.000
100%6.5 s
1.0 charged
90% HP left on average
2
Necrozma (Dawn Wings)
psychicPsycho Cut
ghostMoongeist BeamdragonOutrage
10.000
100%7.5 s
1.0 charged
91% HP left on average
3
Lunala
psychicConfusion
ghostShadow BallpsychicFuture Sight
9.360
100%8.5 s
1.0 charged
89% HP left on average
4
Giratina (Origin)
ghostShadow Claw
ghostShadow ForceghostShadow Ball
8.964
100%7.5 s
1.0 charged
89% HP left on average
5
Marshadow
ghostShadow Claw
rockRock SlidefireFire Punch
8.857
100%5.5 s
1.0 charged
89% HP left on average
6
Galarian Articuno
psychicPsycho Cut
flyingBrave BirdflyingFly
8.857
100%5.5 s
1.0 charged
89% HP left on average
7
Shadow Lugia
dragonDragon Tail
flyingAeroblast++flyingFly
8.750
100%6.5 s
1.0 charged
89% HP left on average
8
Giratina (Altered)
dragonDragon Breath
ghostShadow ForcerockAncient Power
8.367
100%8.5 s
1.0 charged
88% HP left on average
9
Shadow Giratina (Altered)
dragonDragon Breath
ghostShadow ForcerockAncient Power
7.844
100%6.5 s
1.0 charged
87% HP left on average
10
Ceruledge
fireEmber
fireHeat WavefireFlamethrower
7.810
100%5.5 s
1.0 charged
87% HP left on average
11
Shadow Drifblim
ghostHex
ghostShadow BallfireMystical Fire
6.850
100%6.5 s
1.0 charged
85% HP left on average
12
Drifblim
ghostAstonish
ghostShadow BallfireMystical Fire
6.850
100%8.0 s
1.0 charged
85% HP left on average
13
Annihilape
fightingLow Kick
ghostShadow BallfightingClose Combat
6.719
100%7.5 s
1.0 charged
85% HP left on average
14
Hisuian Typhlosion
fireEmber
fireOverheatfireFire Punch
6.708
100%5.5 s
1.0 charged
85% HP left on average
15
Skeledirge
ghostHex
fireBlast BurnfireFlamethrower
6.469
100%6.5 s
1.0 charged
85% HP left on average
16
Togekiss
flyingPeck
fireFlamethrowerflyingAerial Ace
6.357
100%6.5 s
1.0 charged
84% HP left on average
17
Hoopa
ghostAstonish
ghostShadow BallpsychicPsychic
6.280
100%8.0 s
1.0 charged
84% HP left on average
18
Shadow Annihilape
fightingLow Kick
ghostShadow BallfightingClose Combat
5.972
100%7.5 s
1.0 charged
83% HP left on average
19
Gengar
ghostShadow Claw
ghostShadow BallpoisonSludge Wave
5.917
100%7.5 s
1.0 charged
83% HP left on average
20
Tapu Lele
psychicConfusion
fairyMoonblastpsychicPsyshock
5.607
100%6.5 s
1.0 charged
82% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.