Shadow Pinsir counters
bugBug-type Male Grunt · slot 2Grunt
CP
6,367
Attack
431.8
x1.2 Shadow
Defense
201.5
x0.83 Shadow
HP
107
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 12 (averaged)Rock Smash / Vice GripBug Bite / Vice GripFury Cutter / Vice GripRock Smash / X-ScissorBug Bite / X-ScissorFury Cutter / X-ScissorRock Smash / Close CombatBug Bite / Close CombatFury Cutter / Close CombatRock Smash / SuperpowerBug Bite / SuperpowerFury Cutter / Superpower
Best counters against Fury Cutter / X-Scissor
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw ghostShadow BallfairyPlay Rough | 2.872 | 100% | 8.5 s 2.0 charged | 65% HP left on average | |
| 2 | steelMetal Claw steelBehemoth BashnormalGiga Impact | 2.621 | 100% | 8.0 s 2.0 charged | 62% HP left on average | |
| 3 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 2.207 | 100% | 6.0 s 1.0 charged | 55% HP left on average | |
| 4 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 2.185 | 100% | 7.0 s 2.0 charged | 54% HP left on average | |
| 5 | fireFire Spin fireFire BlastfireMagma Storm | 2.161 | 100% | 7.0 s 2.0 charged | 54% HP left on average | |
| 6 | ghostHex fireBlast BurnfireFlamethrower | 2.134 | 100% | 7.0 s 2.0 charged | 53% HP left on average | |
| 7 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 2.133 | 100% | 8.5 s 2.0 charged | 53% HP left on average | |
| 8 | fightingLow Kick ghostShadow BallfightingClose Combat | 2.087 | 100% | 8.0 s 2.0 charged | 52% HP left on average | |
| 9 | flyingPeck fireFlamethrowerflyingAerial Ace | 2.070 | 100% | 7.0 s 2.0 charged | 52% HP left on average | |
| 10 | ghostShadow Claw rockRock SlidefireFire Punch | 2.067 | 100% | 5.5 s 2.0 charged | 52% HP left on average | |
| 11 | fightingDouble Kick rockStone EdgesteelIron Head | 2.022 | 100% | 8.5 s 2.0 charged | 51% HP left on average | |
| 12 | fightingLow Kick flyingBrave BirdflyingFly | 2.000 | 100% | 7.0 s 2.0 charged | 50% HP left on average | |
| 13 | flyingAir Slash flyingSky AttackflyingAir Cutter | 1.960 | 100% | 8.5 s 2.0 charged | 49% HP left on average | |
| 14 | flyingAir Slash steelIron HeadnormalBody Slam | 1.960 | 100% | 8.5 s 2.0 charged | 49% HP left on average | |
| 15 | ghostHex rockPower GemghostShadow Ball | 1.957 | 100% | 7.0 s 2.0 charged | 49% HP left on average | |
| 16 | flyingWing Attack fireOverheatflyingFly | 1.938 | 100% | 7.0 s 2.0 charged | 48% HP left on average | |
| 17 | fireFire Spin fireFire BlastfireMagma Storm | 1.918 | 100% | 7.0 s 2.0 charged | 48% HP left on average | |
| 18 | fairyFairy Wind flyingFlyfairyMoonblast | 1.874 | 100% | 5.5 s 2.0 charged | 47% HP left on average | |
| 19 | steelMetal Claw steelBehemoth BladenormalGiga Impact | 1.860 | 100% | 9.0 s 2.0 charged | 46% HP left on average | |
| 20 | flyingGust flyingAir CutterpoisonSludge Bomb | 1.835 | 100% | 7.0 s 2.0 charged | 46% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.