Shadow Pinsir counters
bugBug-type Male Grunt · slot 2Grunt
CP
6,367
Attack
431.8
x1.2 Shadow
Defense
201.5
x0.83 Shadow
HP
107
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 12 (averaged)Rock Smash / Vice GripBug Bite / Vice GripFury Cutter / Vice GripRock Smash / X-ScissorBug Bite / X-ScissorFury Cutter / X-ScissorRock Smash / Close CombatBug Bite / Close CombatFury Cutter / Close CombatRock Smash / SuperpowerBug Bite / SuperpowerFury Cutter / Superpower
Best counters against Fury Cutter / Superpower
Level 45, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw rockRock SlidefireFire Punch | 6.000 | 100% | 5.5 s 1.0 charged | 83% HP left on average | |
| 2 | fairyFairy Wind flyingFlyfairyMoonblast | 5.267 | 100% | 5.5 s 1.0 charged | 81% HP left on average | |
| 3 | fightingLow Kick flyingBrave BirdflyingFly | 5.000 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 4 | ghostHex rockPower GemghostShadow Ball | 4.889 | 100% | 6.5 s 1.0 charged | 80% HP left on average | |
| 5 | flyingPeck fireFlamethrowerflyingAerial Ace | 4.806 | 100% | 6.5 s 1.0 charged | 79% HP left on average | |
| 6 | dragonDragon Breath ghostShadow ForcerockAncient Power | 4.050 | 100% | 6.5 s 1.0 charged | 75% HP left on average | |
| 7 | fairyFairy Wind flyingFlyfairyDazzling Gleam | 3.950 | 100% | 5.5 s 1.0 charged | 75% HP left on average | |
| 8 | fireEmber fireOverheatfireFire Punch | 3.900 | 100% | 5.5 s 1.0 charged | 74% HP left on average | |
| 9 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 3.833 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 10 | psychicPsycho Cut ghostShadow BallsteelFlash Cannon | 3.833 | 100% | 6.5 s 1.0 charged | 74% HP left on average | |
| 11 | fightingLow Kick ghostShadow BallfightingClose Combat | 3.732 | 100% | 7.5 s 1.0 charged | 73% HP left on average | |
| 12 | fightingLow Kick ghostShadow BallfightingClose Combat | 3.732 | 100% | 7.5 s 1.0 charged | 73% HP left on average | |
| 13 | ghostHex ghostShadow BallfireMystical Fire | 3.694 | 100% | 6.5 s 1.0 charged | 73% HP left on average | |
| 14 | flyingGust flyingAir CutterpoisonSludge Bomb | 3.604 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 15 | flyingGust flyingAir CutterpoisonSludge Bomb | 3.604 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 16 | electricThunder Shock flyingDrill PeckfireHeat Wave | 3.600 | 100% | 5.5 s 1.0 charged | 72% HP left on average | |
| 17 | ghostAstonish ghostShadow BallfireMystical Fire | 3.547 | 100% | 8.0 s 1.0 charged | 72% HP left on average | |
| 18 | fairyGeomancy fairyMoonblastbugMegahorn | 3.533 | 100% | 6.5 s 1.0 charged | 72% HP left on average | |
| 19 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 3.471 | 100% | 7.5 s 1.0 charged | 71% HP left on average | |
| 20 | fairyFairy Wind fireOverheatpoisonSludge | 3.452 | 100% | 7.5 s 1.0 charged | 71% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.