Shadow Pinsir counters
bugBug-type Male Grunt ยท slot 2Grunt
CP
6,367
Attack
431.8
x1.2 Shadow
Defense
201.5
x0.83 Shadow
HP
107
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 12 (averaged)Rock Smash / Vice GripBug Bite / Vice GripFury Cutter / Vice GripRock Smash / X-ScissorBug Bite / X-ScissorFury Cutter / X-ScissorRock Smash / Close CombatBug Bite / Close CombatFury Cutter / Close CombatRock Smash / SuperpowerBug Bite / SuperpowerFury Cutter / Superpower
Best counters, averaged over every moveset
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw rockRock SlidefireFire Punch | 4.261 | 100% | 5.5 s 1.2 charged | 70% HP left on average | |
| 2 | fairyFairy Wind flyingFlyfairyMoonblast | 4.056 | 92% | 5.5 s 1.1 charged | 67% HP left on average | |
| 3 | flyingPeck fireFlamethrowerflyingAerial Ace | 3.808 | 92% | 6.5 s 1.1 charged | 66% HP left on average | |
| 4 | fireEmber fireHeat WavefireFlamethrower | 3.761 | 100% | 5.5 s 1.2 charged | 66% HP left on average | |
| 5 | ghostHex fireBlast BurnfireFlamethrower | 3.556 | 100% | 6.6 s 1.2 charged | 67% HP left on average | |
| 6 | fireEmber fireOverheatfireFire Punch | 3.455 | 100% | 5.5 s 1.2 charged | 64% HP left on average | |
| 7 | dragonDragon Breath ghostShadow ForcerockAncient Power | 3.318 | 100% | 9.2 s 1.3 charged | 56% HP left on average | |
| 8 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 3.246 | 100% | 7.6 s 1.3 charged | 54% HP left on average | |
| 9 | psychicConfusion ghostShadow BallpsychicFuture Sight | 3.206 | 58% | 8.0 s 1.1 charged | 34% HP left on average | |
| 10 | psychicPsycho Cut flyingBrave BirdflyingFly | 3.110 | 83% | 5.5 s 1.0 charged | 48% HP left on average | |
| 11 | flyingGust flyingAir CutterpoisonSludge Bomb | 2.974 | 92% | 6.5 s 1.1 charged | 60% HP left on average | |
| 12 | dragonDragon Breath ghostShadow ForcerockAncient Power | 2.928 | 100% | 8.0 s 1.6 charged | 44% HP left on average | |
| 13 | fightingLow Kick ghostShadow BallfightingClose Combat | 2.643 | 100% | 7.6 s 1.3 charged | 51% HP left on average | |
| 14 | dragonDragon Tail fireFlamethrowerdragonDynamax Cannon | 2.536 | 83% | 6.5 s 1.1 charged | 51% HP left on average | |
| 15 | normalQuick Attack fireV-createfireOverheat | 2.433 | 75% | 5.5 s 1.0 charged | 45% HP left on average | |
| 16 | electricThunder Shock flyingDrill PeckfireHeat Wave | 2.428 | 75% | 5.5 s 1.0 charged | 49% HP left on average | |
| 17 | fireEmber fireHeat WavebugBug Buzz | 2.339 | 75% | 5.5 s 1.0 charged | 48% HP left on average | |
| 18 | fireIncinerate fireMind BlownfireOverheat | 2.306 | 75% | 5.5 s 1.0 charged | 46% HP left on average | |
| 19 | ghostAstonish ghostShadow BallfireMystical Fire | 2.203 | 67% | 8.0 s 1.1 charged | 39% HP left on average | |
| 20 | fairyGeomancy fairyMoonblastbugMegahorn | 2.129 | 75% | 6.5 s 1.1 charged | 43% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.