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PoGoBud

Shadow Pinsir counters

bugBug-type Male Grunt ยท slot 2Grunt
CP
6,367
Attack
431.8
x1.2 Shadow
Defense
201.5
x0.83 Shadow
HP
107

You 0 shields, Rocket 0. Grunts never shield.

Best counters against Rock Smash / Close Combat

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Pinsir
#PokemonMovesPowerWinsTimeResult
1
Lunala
psychicConfusion
ghostShadow BallpsychicFuture Sight
8.160
100%8.5 s
1.0 charged
88% HP left on average
2
Necrozma (Dawn Wings)
psychicPsycho Cut
ghostMoongeist BeamdragonOutrage
7.850
100%7.5 s
1.0 charged
87% HP left on average
3
Marshadow
ghostShadow Claw
rockRock SlidefireFire Punch
6.750
100%5.5 s
1.0 charged
85% HP left on average
4
Galarian Articuno
psychicPsycho Cut
flyingBrave BirdflyingFly
6.750
100%5.5 s
1.0 charged
85% HP left on average
5
Giratina (Altered)
dragonDragon Breath
ghostShadow ForcerockAncient Power
6.229
100%9.0 s
1.0 charged
84% HP left on average
6
Shadow Giratina (Altered)
dragonDragon Breath
ghostShadow ForcerockAncient Power
6.056
100%7.5 s
1.0 charged
83% HP left on average
7
Giratina (Origin)
ghostShadow Claw
ghostShadow ForceghostShadow Ball
6.056
100%7.5 s
1.0 charged
83% HP left on average
8
Ceruledge
fireEmber
fireHeat WavefireFlamethrower
5.958
100%5.5 s
1.0 charged
83% HP left on average
9
Enamorus (Therian)
fairyFairy Wind
flyingFlyfairyMoonblast
5.875
100%5.5 s
1.0 charged
83% HP left on average
10
Togekiss
flyingPeck
fireFlamethrowerflyingAerial Ace
5.536
100%6.5 s
1.0 charged
82% HP left on average
11
Hisuian Typhlosion
fireEmber
fireOverheatfireFire Punch
5.185
100%5.5 s
1.0 charged
81% HP left on average
12
Skeledirge
ghostHex
fireBlast BurnfireFlamethrower
5.000
100%6.5 s
1.0 charged
80% HP left on average
13
Victini
normalQuick Attack
fireV-createfireOverheat
4.861
100%5.5 s
1.0 charged
79% HP left on average
14
Hoopa
ghostAstonish
ghostShadow BallpsychicPsychic
4.567
100%8.0 s
1.0 charged
78% HP left on average
15
Gengar
ghostShadow Claw
ghostShadow BallpoisonSludge Wave
4.429
100%7.5 s
1.0 charged
77% HP left on average
16
Shadow Drifblim
ghostAstonish
ghostShadow BallfireMystical Fire
4.345
100%8.0 s
1.0 charged
77% HP left on average
17
Crobat
flyingGust
flyingAir CutterpoisonSludge Bomb
4.306
100%6.5 s
1.0 charged
77% HP left on average
18
Shadow Annihilape
fightingLow Kick
ghostShadow BallfightingClose Combat
4.273
100%7.5 s
1.0 charged
77% HP left on average
19
Tapu Lele
psychicConfusion
fairyMoonblastpsychicPsyshock
4.250
100%6.5 s
1.0 charged
76% HP left on average
20
Zapdos
electricThunder Shock
flyingDrill PeckfireHeat Wave
4.154
100%5.5 s
1.0 charged
76% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

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