Shadow Pinsir counters
bugBug-type Male Grunt ยท slot 2Grunt
CP
6,367
Attack
431.8
x1.2 Shadow
Defense
201.5
x0.83 Shadow
HP
107
You 0 shields, Rocket 0. Grunts never shield.
Its movesetAny of 12 (averaged)Rock Smash / Vice GripBug Bite / Vice GripFury Cutter / Vice GripRock Smash / X-ScissorBug Bite / X-ScissorFury Cutter / X-ScissorRock Smash / Close CombatBug Bite / Close CombatFury Cutter / Close CombatRock Smash / SuperpowerBug Bite / SuperpowerFury Cutter / Superpower
Best counters against Bug Bite / X-Scissor
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | ghostShadow Claw rockRock SlidefireFire Punch | 3.240 | 100% | 5.5 s 1.0 charged | 69% HP left on average | |
| 2 | flyingPeck fireFlamethrowerflyingAerial Ace | 3.229 | 100% | 6.5 s 1.0 charged | 69% HP left on average | |
| 3 | fireEmber fireOverheatfireFire Punch | 2.800 | 100% | 5.5 s 1.0 charged | 64% HP left on average | |
| 4 | fightingLow Kick flyingBrave BirdflyingFly | 2.700 | 100% | 6.5 s 1.0 charged | 63% HP left on average | |
| 5 | fireEmber fireBlast BurnfireHeat Wave | 2.686 | 100% | 5.5 s 1.0 charged | 63% HP left on average | |
| 6 | flyingGust flyingAir CutterpoisonSludge Bomb | 2.583 | 100% | 6.5 s 1.0 charged | 61% HP left on average | |
| 7 | fireEmber fireBlast BurnfireHeat Wave | 2.350 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 8 | electricThunder Shock flyingDrill PeckfireHeat Wave | 2.314 | 100% | 5.5 s 1.0 charged | 57% HP left on average | |
| 9 | fairyGeomancy fairyMoonblastbugMegahorn | 2.262 | 100% | 6.5 s 1.0 charged | 56% HP left on average | |
| 10 | fireEmber fireHeat WavebugBug Buzz | 2.188 | 100% | 5.5 s 1.0 charged | 54% HP left on average | |
| 11 | flyingGust flyingAir CutterpoisonSludge Bomb | 2.153 | 100% | 6.5 s 1.0 charged | 54% HP left on average | |
| 12 | flyingPeck flyingBrave BirdflyingAerial Ace | 2.111 | 100% | 6.5 s 1.0 charged | 53% HP left on average | |
| 13 | dragonDragon Tail dragonClanging ScalesfireFlamethrower | 1.986 | 100% | 6.5 s 1.0 charged | 50% HP left on average | |
| 14 | fireIncinerate fireMind BlownfireOverheat | 1.900 | 100% | 5.5 s 1.0 charged | 47% HP left on average | |
| 15 | fireEmber fireBlast BurnfirePyroball | 1.863 | 100% | 5.5 s 1.0 charged | 46% HP left on average | |
| 16 | waterWaterfall flyingDrill PeckwaterHydro Cannon | 1.845 | 100% | 6.5 s 1.0 charged | 46% HP left on average | |
| 17 | waterWaterfall waterAqua JetfightingClose Combat | 1.823 | 100% | 6.5 s 1.0 charged | 45% HP left on average | |
| 18 | electricThunder Shock flyingDrill PeckfireHeat Wave | 1.800 | 100% | 5.5 s 1.0 charged | 44% HP left on average | |
| 19 | waterWaterfall waterHydro CannonfairyMoonblast | 1.774 | 100% | 6.5 s 1.0 charged | 44% HP left on average | |
| 20 | dragonDragon Breath dragonDraco MeteorsteelIron Head | 1.758 | 100% | 7.0 s 1.0 charged | 43% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.