Shadow Anorith counters
rockbugBug-type Male Grunt ยท slot 2Grunt
CP
3,278
Attack
325.9
x1.2 Shadow
Defense
117.2
x0.83 Shadow
HP
86
You 1 shield, Rocket 0. Grunts never shield.
Best counters against Scratch / Cross Poison
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath ghostShadow ForcerockAncient Power | 9.478 | 100% | 7.0 s 2.0 charged | 89% HP left on average | |
| 2 | ghostShadow Claw ghostShadow BallpsychicFuture Sight | 7.556 | 100% | 8.0 s 2.0 charged | 87% HP left on average | |
| 3 | fireEmber ghostShadow BallfireHeat Wave | 7.526 | 100% | 6.0 s 2.0 charged | 87% HP left on average | |
| 4 | rockSmack Down rockMeteor BeamrockStone Edge | 7.158 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 5 | rockSmack Down rockMeteor BeamrockStone Edge | 7.158 | 100% | 5.5 s 1.0 charged | 86% HP left on average | |
| 6 | ghostHex rockPower GemghostShadow Ball | 6.870 | 100% | 7.0 s 2.0 charged | 85% HP left on average | |
| 7 | rockRock Throw rockStone EdgesteelFlash Cannon | 6.579 | 100% | 5.0 s 1.0 charged | 85% HP left on average | |
| 8 | dragonDragon Breath ghostShadow ForcerockAncient Power | 6.412 | 100% | 7.0 s 2.0 charged | 84% HP left on average | |
| 9 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 6.375 | 100% | 4.5 s 1.0 charged | 84% HP left on average | |
| 10 | rockSmack Down rockStone EdgedarkBrutal Swing | 6.250 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 11 | ghostShadow Claw steelIron HeadghostMoongeist Beam | 5.815 | 100% | 8.0 s 2.0 charged | 83% HP left on average | |
| 12 | ghostShadow Claw ghostShadow BallgrassSeed Bomb | 5.536 | 100% | 6.0 s 2.0 charged | 82% HP left on average | |
| 13 | ghostShadow Claw ghostShadow BallgrassSeed Bomb | 5.536 | 100% | 6.0 s 2.0 charged | 82% HP left on average | |
| 14 | poisonAcid rockPower GemrockRock Slide | 5.471 | 100% | 7.0 s 2.0 charged | 82% HP left on average | |
| 15 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 5.450 | 100% | 8.0 s 2.0 charged | 82% HP left on average | |
| 16 | steelMetal Sound rockRock SliderockRock Tomb | 5.391 | 100% | 7.0 s 2.0 charged | 81% HP left on average | |
| 17 | electricSpark steelMagnet BombrockRock Slide | 5.391 | 100% | 7.0 s 2.0 charged | 81% HP left on average | |
| 18 | rockSmack Down rockRock WreckerrockStone Edge | 5.389 | 100% | 4.5 s 0.0 charged | 81% HP left on average | |
| 19 | fireIncinerate ghostPoltergeistghostShadow Ball | 5.345 | 100% | 8.5 s 2.0 charged | 81% HP left on average | |
| 20 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 5.321 | 100% | 5.0 s 1.0 charged | 81% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.