Shadow Anorith counters
rockbugBug-type Male Grunt ยท slot 2Grunt
CP
3,278
Attack
325.9
x1.2 Shadow
Defense
117.2
x0.83 Shadow
HP
86
You 0 shields, Rocket 0. Grunts never shield.
Best counters against Scratch / Aqua Jet
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock steelDouble Iron BashsteelFlash Cannon | 6.375 | 100% | 4.5 s 1.0 charged | 84% HP left on average | |
| 2 | rockRock Throw rockStone EdgesteelFlash Cannon | 6.250 | 100% | 5.0 s 0.0 charged | 84% HP left on average | |
| 3 | rockSmack Down rockRock WreckerrockStone Edge | 5.389 | 100% | 4.5 s 0.0 charged | 81% HP left on average | |
| 4 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 4.967 | 100% | 5.0 s 0.0 charged | 80% HP left on average | |
| 5 | rockRock Throw rockStone EdgefightingFocus Blast | 4.967 | 100% | 5.0 s 0.0 charged | 80% HP left on average | |
| 6 | rockSmack Down rockStone EdgedarkBrutal Swing | 4.861 | 100% | 4.5 s 0.0 charged | 79% HP left on average | |
| 7 | rockRock Throw rockMeteor BeamrockStone Edge | 4.750 | 100% | 4.0 s 0.0 charged | 79% HP left on average | |
| 8 | steelBullet Punch steelMeteor MashsteelFlash Cannon | 4.656 | 100% | 4.0 s 0.0 charged | 79% HP left on average | |
| 9 | rockSmack Down rockRock SlidefightingClose Combat | 4.528 | 100% | 4.5 s 0.0 charged | 78% HP left on average | |
| 10 | rockRock Throw rockStone EdgerockRock Slide | 4.375 | 100% | 5.0 s 0.0 charged | 77% HP left on average | |
| 11 | ghostShadow Claw ghostShadow BallghostShadow Sneak | 4.333 | 100% | 7.5 s 2.0 charged | 77% HP left on average | |
| 12 | rockSmack Down rockMeteor BeamrockRock Slide | 4.306 | 100% | 4.5 s 0.0 charged | 77% HP left on average | |
| 13 | rockRock Throw rockMeteor BeamrockAncient Power | 4.080 | 100% | 5.0 s 0.0 charged | 75% HP left on average | |
| 14 | rockRock Throw rockStone EdgedarkCrunch | 3.875 | 100% | 5.0 s 0.0 charged | 74% HP left on average | |
| 15 | rockRock Throw rockMeteor BeamrockPower Gem | 3.825 | 100% | 5.0 s 0.0 charged | 74% HP left on average | |
| 16 | rockRock Throw rockMeteor BeamrockStone Edge | 3.800 | 100% | 5.0 s 0.0 charged | 74% HP left on average | |
| 17 | rockRock Throw rockRock SlidesteelIron Head | 3.725 | 100% | 4.0 s 0.0 charged | 73% HP left on average | |
| 18 | rockRock Throw rockStone EdgerockAncient Power | 3.725 | 100% | 5.0 s 0.0 charged | 73% HP left on average | |
| 19 | rockRock Throw rockStone EdgeelectricWild Charge | 3.725 | 100% | 5.0 s 0.0 charged | 73% HP left on average | |
| 20 | rockRock Throw rockRock SlidesteelIron Head | 3.725 | 100% | 5.0 s 0.0 charged | 73% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.