Shadow Venonat counters
bugpoisonBug-type Male Grunt ยท slot 1Grunt
CP
2,155
Attack
196.3
x1.2 Shadow
Defense
117.2
x0.83 Shadow
HP
102
You 0 shields, Rocket 0. Grunts never shield.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | electricThunder Shock rockRock SlidesteelDouble Iron Bash | 9.875 | 100% | 4.5 s 1.0 charged | 91% HP left on average | |
| 2 | fireFire Spin fireFire BlastfireFlamethrower | 9.700 | 100% | 4.5 s 0.0 charged | 90% HP left on average | |
| 3 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 8.800 | 100% | 5.0 s 0.0 charged | 89% HP left on average | |
| 4 | fireIncinerate flyingBrave BirdfireSacred Fire++ | 8.229 | 100% | 5.0 s 0.0 charged | 88% HP left on average | |
| 5 | flyingPeck psychicPsyshockfireFlamethrower | 7.873 | 100% | 5.5 s 1.0 charged | 87% HP left on average | |
| 6 | fireFire Spin fireFire BlastfireFlamethrower | 7.833 | 100% | 6.0 s 0.0 charged | 87% HP left on average | |
| 7 | flyingAir Slash steelBehemoth BladenormalGiga Impact | 7.208 | 100% | 6.0 s 0.0 charged | 86% HP left on average | |
| 8 | fireFire Fang fireOverheatfireFire Blast | 7.201 | 100% | 5.0 s 0.0 charged | 86% HP left on average | |
| 9 | fightingLow Kick ghostShadow BallghostRage Fist | 7.150 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 10 | fireIncinerate fireHeat WavefireFlamethrower | 6.833 | 100% | 5.0 s 0.0 charged | 85% HP left on average | |
| 11 | fireFire Fang fireOverheatfireFusion Flare | 6.708 | 100% | 4.0 s 0.0 charged | 85% HP left on average | |
| 12 | normalQuick Attack psychicPsyshockghostShadow Ball | 6.698 | 100% | 5.5 s 1.0 charged | 85% HP left on average | |
| 13 | ghostShadow Claw rockRock SlidefireFire Punch | 6.672 | 100% | 5.5 s 1.0 charged | 82% HP left on average | |
| 14 | fireFire Fang fireOverheatfireFusion Flare | 6.605 | 100% | 5.0 s 0.0 charged | 85% HP left on average | |
| 15 | fireEmber fireOverheatfireFire Punch | 6.541 | 100% | 5.5 s 1.0 charged | 84% HP left on average | |
| 16 | fireFire Fang fireOverheatfireFire Blast | 6.419 | 100% | 4.0 s 0.0 charged | 84% HP left on average | |
| 17 | fireFire Spin fireOverheatfireFlame Charge | 6.311 | 100% | 4.5 s 0.0 charged | 83% HP left on average | |
| 18 | fireFire Fang flyingFlyfireFire Blast | 6.265 | 100% | 5.0 s 0.0 charged | 84% HP left on average | |
| 19 | dragonDragon Breath ghostShadow ForcerockAncient Power | 6.247 | 100% | 6.5 s 1.2 charged | 83% HP left on average | |
| 20 | electricThunder Shock flyingDrill PeckfireHeat Wave | 6.200 | 100% | 5.5 s 1.0 charged | 84% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.