Skip to content
PoGoBud
Raid Hour · YveltalNext · 1d 0h

Shadow Scizor counters

bugsteelArlo · slot 3Leader
CP
7,115
Attack
455.4
x1.2 Shadow
Defense
212.9
x0.83 Shadow
HP
114

You 2 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Fury Cutter / Night Slash

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Scizor
#PokemonMovesPowerWinsTimeResult
1
Shadow Ho-Oh
fireIncinerate
fireSacred Fire++fireSacred Fire
6.857
100%5.0 s
1.0 charged
85% HP left on average
2
Marshadow
ghostShadow Claw
fireFire PunchfightingClose Combat
6.643
100%6.0 s
2.0 charged
85% HP left on average
3
Ceruledge
fireEmber
fireHeat WavefireFlamethrower
5.857
100%6.0 s
2.0 charged
83% HP left on average
4
Enamorus (Therian)
fairyFairy Wind
fireMystical FireflyingFly
5.821
100%6.0 s
2.0 charged
83% HP left on average
5
Heatran
fireFire Spin
fireFire BlastfireMagma Storm
5.529
100%7.0 s
2.0 charged
82% HP left on average
6
Gholdengo
ghostHex
ghostShadow BallfightingFocus Blast
5.353
100%7.0 s
2.0 charged
81% HP left on average
7
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
5.081
100%5.5 s
1.0 charged
80% HP left on average
8
Shadow Moltres
fireFire Spin
fireOverheatfireFire Blast
5.027
100%5.5 s
1.0 charged
80% HP left on average
9
Annihilape
fightingLow Kick
fightingClose CombatghostShadow Ball
4.778
100%7.0 s
2.0 charged
79% HP left on average
10
Shadow Annihilape
fightingLow Kick
fightingClose CombatghostShadow Ball
4.778
100%7.0 s
2.0 charged
79% HP left on average
11
Emboar
fireEmber
fireBlast BurnfireHeat Wave
4.674
100%6.0 s
2.0 charged
79% HP left on average
12
Skeledirge
ghostHex
fireBlast BurnfireFlamethrower
4.600
100%7.0 s
2.0 charged
78% HP left on average
13
Shadow Charizard
fireFire Spin
fireOverheatfireBlast Burn
4.541
100%5.5 s
1.0 charged
78% HP left on average
14
Ho-Oh
fireIncinerate
fireSacred Fire++fireSacred Fire
4.465
100%8.0 s
1.0 charged
78% HP left on average
15
Togekiss
flyingPeck
fireFlamethrowerfightingAura Sphere
4.450
100%8.0 s
2.0 charged
78% HP left on average
16
Hisuian Typhlosion
fireEmber
fireOverheatfireFire Punch
4.351
100%6.0 s
2.0 charged
77% HP left on average
17
Shadow Blaziken
fireEmber
fireOverheatfireBlaze Kick
4.300
100%4.5 s
1.0 charged
77% HP left on average
18
Zapdos
electricThunder Shock
fireHeat WaveelectricZap Cannon
4.043
100%6.0 s
2.0 charged
75% HP left on average
19
Shadow Emboar
fireEmber
fireBlast BurnfireHeat Wave
3.909
100%6.0 s
2.0 charged
74% HP left on average
20
Volcarona
fireFire Spin
fireOverheatflyingHurricane
3.870
100%5.5 s
1.0 charged
74% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.