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PoGoBud
Raid Hour · YveltalNext · 22h 52m

Shadow Scizor counters

bugsteelArlo · slot 3Leader
CP
7,115
Attack
455.4
x1.2 Shadow
Defense
212.9
x0.83 Shadow
HP
114

You 1 shield, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Fury Cutter / Iron Head

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Scizor
#PokemonMovesPowerWinsTimeResult
1
Heatran
fireFire Spin
fireFire BlastfireMagma Storm
4.528
100%6.5 s
1.0 charged
78% HP left on average
2
Ho-Oh
fireIncinerate
fireSacred Fire++fireSacred Fire
4.175
100%7.5 s
1.0 charged
76% HP left on average
3
Marshadow
ghostShadow Claw
fireFire PunchfightingClose Combat
4.050
100%5.5 s
1.0 charged
75% HP left on average
4
Togekiss
flyingPeck
fireFlamethrowerfightingAura Sphere
3.875
100%8.0 s
2.0 charged
74% HP left on average
5
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
3.775
100%8.0 s
2.0 charged
74% HP left on average
6
Emboar
fireEmber
fireBlast BurnfireHeat Wave
3.760
100%5.5 s
1.0 charged
73% HP left on average
7
Skeledirge
ghostHex
fireBlast BurnfireFlamethrower
3.750
100%6.5 s
1.0 charged
73% HP left on average
8
Ceruledge
fireEmber
fireHeat WavefireFlamethrower
3.575
100%5.5 s
1.0 charged
72% HP left on average
9
Enamorus (Therian)
fairyFairy Wind
fireMystical FireflyingFly
3.525
100%5.5 s
1.0 charged
72% HP left on average
10
Hisuian Typhlosion
fireEmber
fireOverheatfireFire Punch
3.500
100%5.5 s
1.0 charged
71% HP left on average
11
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
3.396
100%6.0 s
0.0 charged
71% HP left on average
12
Moltres
flyingWing Attack
fireOverheatfireHeat Wave
3.375
100%6.5 s
1.0 charged
70% HP left on average
13
Galarian Zapdos
fightingLow Kick
flyingBrave BirdfightingClose Combat
3.375
100%6.5 s
1.0 charged
70% HP left on average
14
Zamazenta (Crowned Shield)
iceIce Fang
fightingClose CombatsteelBehemoth Bash
3.283
100%9.0 s
2.0 charged
70% HP left on average
15
Shadow Ho-Oh
fireIncinerate
fireSacred Fire++fireSacred Fire
3.151
100%7.5 s
1.0 charged
68% HP left on average
16
Shadow Emboar
fireEmber
fireBlast BurnfireHeat Wave
3.133
100%5.5 s
1.0 charged
68% HP left on average
17
Shadow Annihilape
fightingLow Kick
fightingClose CombatghostShadow Ball
3.133
100%6.5 s
1.0 charged
68% HP left on average
18
Sneasler
ghostShadow Claw
fightingClose CombatflyingAerial Ace
3.104
100%6.5 s
1.0 charged
68% HP left on average
19
Annihilape
fightingCounter
fightingClose CombatghostShadow Ball
3.082
100%9.0 s
2.0 charged
68% HP left on average
20
Charizard
fireEmber
fireOverheatfireBlast Burn
3.062
100%6.5 s
1.0 charged
67% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.