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PoGoBud
Raid Hour · YveltalNext · 22h 56m

Shadow Scizor counters

bugsteelArlo · slot 3Leader
CP
7,115
Attack
455.4
x1.2 Shadow
Defense
212.9
x0.83 Shadow
HP
114

You 1 shield, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Bullet Punch / Trailblaze

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Scizor
#PokemonMovesPowerWinsTimeResult
1
Heatran
fireFire Spin
fireFire BlastfireMagma Storm
3.881
100%6.5 s
1.0 charged
74% HP left on average
2
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
3.019
100%6.0 s
0.0 charged
67% HP left on average
3
Volcanion
fireIncinerate
fireOverheatwaterHydro Pump
2.980
100%7.5 s
1.0 charged
66% HP left on average
4
Victini
normalQuick Attack
fireV-createfireOverheat
2.917
100%5.5 s
1.0 charged
66% HP left on average
5
Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
2.833
100%6.5 s
1.0 charged
65% HP left on average
6
Shadow Magnezone
electricVolt Switch
electricWild ChargeelectricZap Cannon
2.519
100%6.5 s
1.0 charged
60% HP left on average
7
Zapdos
electricThunder Shock
fireHeat WaveelectricZap Cannon
2.492
100%5.5 s
1.0 charged
60% HP left on average
8
Zamazenta (Crowned Shield)
iceIce Fang
fightingClose CombatsteelBehemoth Bash
2.359
100%8.5 s
2.0 charged
58% HP left on average
9
Ho-Oh
fireIncinerate
fireSacred Fire++fireSacred Fire
2.352
100%7.5 s
1.0 charged
57% HP left on average
10
Centiskorch
fireEmber
fireHeat WavedarkCrunch
2.333
100%5.5 s
1.0 charged
57% HP left on average
11
Shadow Reshiram
fireFire Fang
fireOverheatfireFusion Flare
2.286
100%5.0 s
0.0 charged
56% HP left on average
12
Reshiram
fireFire Fang
fireOverheatfireFusion Flare
2.222
100%6.0 s
0.0 charged
55% HP left on average
13
Zekrom
dragonDragon Breath
electricWild ChargeelectricFusion Bolt
2.222
100%6.5 s
1.0 charged
55% HP left on average
14
Rotom (Heat)
electricThunder Shock
fireOverheatelectricThunder
2.220
100%7.5 s
2.0 charged
55% HP left on average
15
Solgaleo
fireFire Spin
fireFlamethrowersteelIron Head
2.217
100%8.5 s
2.0 charged
55% HP left on average
16
Shadow Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
2.183
100%8.5 s
2.0 charged
54% HP left on average
17
Shadow Raikou
electricThunder Shock
electricWild ChargeelectricThunder
2.160
100%5.5 s
1.0 charged
54% HP left on average
18
Skeledirge
ghostHex
fireBlast BurnfireFlamethrower
2.143
100%6.5 s
1.0 charged
53% HP left on average
19
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
2.090
100%6.5 s
1.0 charged
52% HP left on average
20
Emboar
fireEmber
fireBlast BurnfireHeat Wave
2.089
100%5.5 s
1.0 charged
52% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.