Shadow Charizard counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | normalLock-On rockStone EdgeelectricZap Cannon | 5.791 | 100% | 6.0 s 1.0 charged | 83% HP left on average | |
| 2 | normalLock-On rockStone EdgeelectricZap Cannon | 4.811 | 100% | 6.0 s 1.0 charged | 79% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.667 | 100% | 5.0 s 1.0 charged | 75% HP left on average | |
| 4 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.667 | 100% | 5.0 s 1.0 charged | 75% HP left on average | |
| 5 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.830 | 100% | 5.0 s 1.0 charged | 70% HP left on average | |
| 6 | poisonAcid rockPower GemrockRock Slide | 3.585 | 100% | 6.5 s 1.1 charged | 69% HP left on average | |
| 7 | dragonDragon Breath rockAncient PowerghostShadow Force | 3.509 | 100% | 6.5 s 1.1 charged | 68% HP left on average | |
| 8 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 3.450 | 100% | 5.5 s 1.0 charged | 70% HP left on average | |
| 9 | dragonDragon Breath electricFusion BoltdragonOutrage | 3.231 | 100% | 6.5 s 1.1 charged | 65% HP left on average | |
| 10 | rockRock Throw rockMeteor BeamrockStone Edge | 3.201 | 100% | 7.0 s 0.1 charged | 65% HP left on average | |
| 11 | darkSnarl rockRock SlideelectricWild Charge | 3.194 | 100% | 6.5 s 1.1 charged | 65% HP left on average | |
| 12 | rockRock Throw rockRock SliderockAncient Power | 3.140 | 100% | 7.0 s 0.1 charged | 64% HP left on average | |
| 13 | rockRock Throw rockStone EdgerockRock Slide | 3.060 | 100% | 7.0 s 0.1 charged | 63% HP left on average | |
| 14 | rockRock Throw rockMeteor BeamrockStone Edge | 3.032 | 100% | 6.0 s 0.0 charged | 67% HP left on average | |
| 15 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 3.012 | 100% | 7.6 s 1.1 charged | 59% HP left on average | |
| 16 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 2.959 | 100% | 7.5 s 1.1 charged | 62% HP left on average | |
| 17 | dragonDragon Breath rockAncient PowerghostShadow Force | 2.958 | 100% | 6.5 s 1.1 charged | 62% HP left on average | |
| 18 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 2.945 | 100% | 6.5 s 1.1 charged | 61% HP left on average | |
| 19 | fightingLow Kick waterAqua JetwaterHydro Pump | 2.880 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 20 | rockRock Throw rockRock SliderockAncient Power | 2.862 | 100% | 6.0 s 0.0 charged | 64% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.