Shadow Charizard counters
You 2 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Fire Spin / Dragon Claw
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.967 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 2 | normalLock-On rockStone EdgeelectricZap Cannon | 4.139 | 100% | 6.0 s 1.0 charged | 76% HP left on average | |
| 3 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.821 | 100% | 5.0 s 1.0 charged | 74% HP left on average | |
| 4 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 3.636 | 100% | 7.5 s 1.0 charged | 73% HP left on average | |
| 5 | dragonDragon Breath rockAncient PowerghostShadow Force | 3.406 | 100% | 6.5 s 1.0 charged | 71% HP left on average | |
| 6 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.386 | 100% | 7.0 s 1.0 charged | 70% HP left on average | |
| 7 | waterWater Gun rockAncient PowerwaterHydro Pump | 3.125 | 100% | 8.0 s 2.0 charged | 68% HP left on average | |
| 8 | waterWater Gun rockRock SliderockRock Blast | 3.091 | 100% | 7.5 s 1.0 charged | 68% HP left on average | |
| 9 | rockSmack Down rockRock SliderockRock Blast | 3.082 | 100% | 8.0 s 2.0 charged | 68% HP left on average | |
| 10 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 3.077 | 100% | 7.5 s 1.0 charged | 68% HP left on average | |
| 11 | darkSnarl rockRock SlideelectricWild Charge | 3.018 | 100% | 6.5 s 1.0 charged | 67% HP left on average | |
| 12 | dragonDragon Breath rockAncient PowerghostShadow Force | 2.868 | 100% | 6.5 s 1.0 charged | 65% HP left on average | |
| 13 | fightingLow Kick waterAqua JetwaterHydro Pump | 2.860 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 14 | poisonAcid rockPower GemrockRock Slide | 2.735 | 100% | 6.5 s 1.0 charged | 63% HP left on average | |
| 15 | poisonPoison Jab dragonDynamax CannondragonDragon Pulse | 2.724 | 100% | 7.5 s 1.0 charged | 63% HP left on average | |
| 16 | rockRock Throw rockMeteor BeamrockStone Edge | 2.714 | 100% | 7.0 s 0.0 charged | 63% HP left on average | |
| 17 | dragonDragon Tail dragonOutragenormalHyper Beam | 2.706 | 100% | 10.5 s 2.0 charged | 63% HP left on average | |
| 18 | waterWater Gun waterHydro PumpwaterScald | 2.661 | 100% | 9.5 s 2.0 charged | 62% HP left on average | |
| 19 | rockRock Throw rockAncient PowerwaterSurf | 2.518 | 100% | 7.0 s 0.0 charged | 60% HP left on average | |
| 20 | rockRock Throw rockMeteor BeamrockStone Edge | 2.492 | 100% | 8.0 s 1.0 charged | 60% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.