Shadow Charizard counters
You 0 shields, Rocket 0. Leaders and Giovanni shield the first two charged attacks.
Best counters against Fire Spin / Dragon Claw
Level 30, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 4.967 | 100% | 5.0 s 1.0 charged | 80% HP left on average | |
| 2 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.821 | 100% | 5.0 s 1.0 charged | 74% HP left on average | |
| 3 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 3.636 | 100% | 7.5 s 1.0 charged | 73% HP left on average | |
| 4 | dragonDragon Breath rockAncient PowerghostShadow Force | 3.406 | 100% | 6.5 s 1.0 charged | 71% HP left on average | |
| 5 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 3.386 | 100% | 7.0 s 1.0 charged | 70% HP left on average | |
| 6 | dragonDragon Breath rockStone EdgedragonDraco Meteor | 3.077 | 100% | 7.5 s 1.0 charged | 68% HP left on average | |
| 7 | dragonDragon Breath rockAncient PowerghostShadow Force | 2.868 | 100% | 6.5 s 1.0 charged | 65% HP left on average | |
| 8 | fightingLow Kick waterAqua JetwaterHydro Pump | 2.860 | 100% | 5.5 s 1.0 charged | 65% HP left on average | |
| 9 | poisonAcid rockPower GemrockRock Slide | 2.735 | 100% | 6.5 s 1.0 charged | 63% HP left on average | |
| 10 | poisonPoison Jab dragonDynamax CannondragonDragon Pulse | 2.724 | 100% | 7.5 s 1.0 charged | 63% HP left on average | |
| 11 | rockRock Throw rockMeteor BeamrockStone Edge | 2.714 | 100% | 7.0 s 0.0 charged | 63% HP left on average | |
| 12 | rockRock Throw rockAncient PowerwaterSurf | 2.518 | 100% | 7.0 s 0.0 charged | 60% HP left on average | |
| 13 | dragonDragon Breath dragonDraco MeteorelectricThunder Punch | 2.470 | 100% | 5.5 s 1.0 charged | 60% HP left on average | |
| 14 | dragonDragon Breath waterHydro PumpwaterAqua Tail | 2.449 | 100% | 6.0 s 1.0 charged | 59% HP left on average | |
| 15 | groundMud Shot waterHydro CannonwaterSurf | 2.431 | 100% | 5.5 s 1.0 charged | 59% HP left on average | |
| 16 | dragonDragon Breath rockStone EdgedarkBrutal Swing | 2.431 | 100% | 7.5 s 1.0 charged | 59% HP left on average | |
| 17 | rockRock Throw rockRock SliderockAncient Power | 2.429 | 100% | 7.0 s 0.0 charged | 59% HP left on average | |
| 18 | dragonDragon Tail dragonClanging ScalesnormalBoomburst | 2.383 | 100% | 6.5 s 1.0 charged | 58% HP left on average | |
| 19 | dragonDragon Breath electricWild ChargeelectricFusion Bolt | 2.353 | 100% | 6.5 s 1.0 charged | 57% HP left on average | |
| 20 | waterWaterfall waterHydro PumpwaterAqua Tail | 2.224 | 100% | 6.5 s 1.0 charged | 55% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.