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PoGoBud
Raid Hour · YveltalNext · 18h 13m

Shadow Alakazam counters

psychicArlo · slot 3Leader
CP
7,229
Attack
518.7
x1.2 Shadow
Defense
197.7
x0.83 Shadow
HP
98

You 1 shield, Rocket 0. Leaders and Giovanni shield the first two charged attacks.

Best counters against Psycho Cut / Shadow Ball

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Alakazam
#PokemonMovesPowerWinsTimeResult
1
Kingambit
steelMetal Sound
darkDark PulsedarkFoul Play
10.000
100%5.5 s
1.0 charged
92% HP left on average
2
Tyranitar
darkBite
darkBrutal SwingdarkCrunch
9.750
100%5.0 s
1.0 charged
90% HP left on average
3
Incineroar
darkSnarl
darkDarkest LariatdarkBrutal Swing
9.400
100%5.0 s
1.0 charged
89% HP left on average
4
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
9.200
100%5.0 s
1.0 charged
89% HP left on average
5
Malamar
flyingPeck
darkFoul PlaynormalHyper Beam
8.750
100%5.5 s
1.0 charged
89% HP left on average
6
Shadow Malamar
flyingPeck
darkFoul PlaynormalHyper Beam
8.750
100%5.5 s
1.0 charged
89% HP left on average
7
Shadow Tyranitar
darkBite
darkBrutal SwingdarkCrunch
8.125
100%5.0 s
1.0 charged
88% HP left on average
8
Hoopa (Unbound)
ghostAstonish
darkDark PulseghostShadow Ball
8.053
100%7.0 s
1.0 charged
88% HP left on average
9
Shadow Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
7.667
100%5.0 s
1.0 charged
87% HP left on average
10
Umbreon
darkFeint Attack
darkDark PulsedarkFoul Play
7.520
100%7.5 s
2.0 charged
87% HP left on average
11
Galarian Moltres
flyingWing Attack
darkPaybackflyingFly
7.200
100%6.5 s
2.0 charged
86% HP left on average
12
Necrozma (Dusk Mane)
ghostShadow Claw
darkDark PulsesteelSunsteel Strike
7.000
100%6.5 s
2.0 charged
86% HP left on average
13
Yveltal
darkSucker Punch
darkDark PulseflyingHurricane
6.839
100%7.0 s
1.0 charged
85% HP left on average
14
Guzzlord
dragonDragon Tail
darkBrutal SwingdarkCrunch
6.727
100%6.5 s
2.0 charged
85% HP left on average
15
Metagross
bugFury Cutter
steelMeteor MashsteelFlash Cannon
6.680
100%6.5 s
2.0 charged
85% HP left on average
16
Zarude
darkBite
darkDark PulsegrassPower Whip
6.516
100%6.5 s
2.0 charged
85% HP left on average
17
Solgaleo
fireFire Spin
steelIron HeadgrassSolar Beam
6.306
100%8.5 s
2.0 charged
84% HP left on average
18
Hisuian Samurott
bugFury Cutter
darkDark PulsebugX-Scissor
6.000
100%5.5 s
1.0 charged
83% HP left on average
19
Obstagoon
ghostLick
darkNight SlashnormalHyper Beam
5.968
100%6.5 s
2.0 charged
83% HP left on average
20
Mandibuzz
flyingAir Slash
darkDark PulsedarkFoul Play
5.806
100%8.5 s
2.0 charged
83% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.