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PoGoBud
Raid Hour · YveltalNext · 1d 3h

Shadow Steelix counters

steelgroundArlo · slot 2Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Dragon Tail / Crunch

Level 50, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.899
100%12.0 s
3.0 charged
47% HP left on average
2
Florges
grassVine Whip
waterChilling WatergrassPetal Blizzard
1.585
100%20.5 s
5.0 charged
37% HP left on average
3
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.480
100%12.0 s
3.0 charged
32% HP left on average
4
Terrakion
fightingDouble Kick
fightingSacred SwordgroundEarthquake
1.435
100%10.0 s
3.0 charged
30% HP left on average
5
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
1.435
100%11.0 s
3.0 charged
30% HP left on average
6
Shadow Galarian Weezing
fairyFairy Wind
fireOverheatdarkBrutal Swing
1.419
100%12.0 s
3.0 charged
30% HP left on average
7
Zacian (Crowned Sword)
flyingAir Slash
fightingClose CombatsteelBehemoth Blade
1.395
100%15.5 s
4.0 charged
28% HP left on average
8
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
1.357
100%11.0 s
3.0 charged
26% HP left on average
9
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
1.352
100%15.0 s
4.0 charged
26% HP left on average
10
Enamorus (Therian)
fairyFairy Wind
groundEarth PowerfireMystical Fire
1.325
100%18.5 s
5.0 charged
25% HP left on average
11
Xerneas
normalTackle
fightingClose CombatfairyMoonblast
1.251
100%18.0 s
4.0 charged
20% HP left on average
12
Tapu Fini
waterWater Gun
waterHydro PumpwaterSurf
1.246
100%17.5 s
4.0 charged
20% HP left on average
13
Shadow Bewear
ghostShadow Claw
fightingSuperpowerfightingDrain Punch
1.242
100%12.0 s
3.0 charged
19% HP left on average
14
Grimmsnarl
fightingLow Kick
darkDark PulsedarkFoul Play
1.205
100%16.5 s
4.0 charged
17% HP left on average
15
Alolan Ninetales
icePowder Snow
iceBlizzardwaterChilling Water
1.201
100%20.5 s
5.0 charged
17% HP left on average
16
Shadow Granbull
darkBite
fightingClose CombatdarkCrunch
1.200
100%13.5 s
3.0 charged
17% HP left on average
17
Togekiss
flyingPeck
fireFlamethrowerfairyDazzling Gleam
1.156
100%19.0 s
4.0 charged
13% HP left on average
18
Paldean Tauros (Aqua)
fightingDouble Kick
waterAqua JetgroundEarthquake
1.155
100%12.0 s
3.0 charged
13% HP left on average
19
Kingambit
darkSnarl
fightingFocus BlastdarkFoul Play
1.142
100%14.0 s
4.0 charged
12% HP left on average
20
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
1.141
100%11.0 s
3.0 charged
12% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.