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PoGoBud
Raid Hour · YveltalNext · 19h 46m

Shadow Steelix counters

steelgroundArlo · slot 2Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Thunder Fang / Psychic Fangs

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Shadow Flygon
groundMud Shot
groundEarthquakegroundEarth Power
2.982
100%13.5 s
4.0 charged
66% HP left on average
2
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
2.716
100%12.5 s
3.0 charged
63% HP left on average
3
Shadow Excadrill
groundMud Shot
groundEarthquakegroundDrill Run
2.646
100%10.5 s
3.0 charged
62% HP left on average
4
Zygarde (Ten Percent)
darkBite
groundEarthquakegroundBulldoze
2.633
100%16.5 s
4.0 charged
62% HP left on average
5
Sandslash
groundMud Shot
groundEarthquakegroundScorching Sands
2.338
100%14.5 s
4.0 charged
57% HP left on average
6
Shadow Donphan
groundMud-Slap
groundEarthquakenormalBody Slam
2.278
100%14.0 s
4.0 charged
56% HP left on average
7
Shadow Golem
groundMud Shot
groundEarthquakerockAncient Power
2.257
100%14.5 s
4.0 charged
56% HP left on average
8
Goodra
waterWater Gun
waterAqua TailgrassPower Whip
2.250
100%15.5 s
4.0 charged
56% HP left on average
9
Nidoqueen
groundMud-Slap
groundEarthquakegroundEarth Power
2.222
100%17.5 s
4.0 charged
55% HP left on average
10
Shadow Rhydon
groundMud-Slap
groundEarthquakebugMegahorn
2.196
100%15.0 s
2.0 charged
54% HP left on average
11
Eternatus
dragonDragon Tail
fireFlamethrowerdragonDynamax Cannon
2.190
100%16.0 s
4.0 charged
54% HP left on average
12
Shadow Mamoswine
groundMud-Slap
groundHigh HorsepowericeAvalanche
2.177
100%14.0 s
2.0 charged
54% HP left on average
13
Shadow Palossand
groundSand Attack
groundEarth PowergroundSand Tomb
2.163
100%14.0 s
4.0 charged
54% HP left on average
14
Reshiram
fireFire Fang
fireOverheatfireFusion Flare
2.157
100%12.0 s
1.0 charged
54% HP left on average
15
Shadow Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
2.114
100%12.5 s
3.0 charged
53% HP left on average
16
Nidoking
fightingDouble Kick
groundEarth PowergroundSand Tomb
2.114
100%14.0 s
4.0 charged
53% HP left on average
17
Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
2.112
100%13.5 s
4.0 charged
53% HP left on average
18
Golurk
groundMud-Slap
groundEarth PowerfightingDynamic Punch
2.081
100%16.0 s
4.0 charged
52% HP left on average
19
Piloswine
icePowder Snow
groundHigh HorsepowergroundBulldoze
2.053
100%15.5 s
4.0 charged
51% HP left on average
20
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
2.031
100%16.5 s
4.0 charged
51% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.