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PoGoBud

Shadow Steelix counters

steelgroundArlo · slot 2Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Thunder Fang / Psychic Fangs

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
2.031
100%16.5 s
4.0 charged
51% HP left on average
2
Shadow Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
1.505
100%12.5 s
3.0 charged
34% HP left on average
3
Zygarde (Fifty Percent)
darkBite
groundEarthquakegroundBulldoze
1.438
100%16.5 s
4.0 charged
30% HP left on average
4
Krookodile
groundMud-Slap
groundEarthquakefightingBrick Break
1.393
100%14.0 s
4.0 charged
28% HP left on average
5
Latios
dragonDragon Breath
fightingAura SpheregrassSolar Beam
1.369
100%14.0 s
3.0 charged
27% HP left on average
6
Reshiram
fireFire Fang
fireOverheatfireFusion Flare
1.346
100%12.0 s
1.0 charged
26% HP left on average
7
Shadow Latios
dragonDragon Breath
fightingAura SpheregrassSolar Beam
1.325
100%12.0 s
3.0 charged
25% HP left on average
8
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.291
100%12.5 s
3.0 charged
23% HP left on average
9
Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
1.247
100%13.5 s
4.0 charged
20% HP left on average
10
Zarude
darkBite
grassPower WhipgrassEnergy Ball
1.224
100%18.5 s
4.0 charged
18% HP left on average
11
Shadow Steelix
dragonDragon Tail
groundEarthquakedarkCrunch
1.214
100%17.5 s
4.0 charged
18% HP left on average
12
Ursaluna
normalScratch
groundHigh HorsepowerfireFire Punch
1.208
100%14.0 s
4.0 charged
17% HP left on average
13
Shadow Reshiram
fireFire Fang
fireOverheatfireFusion Flare
1.201
100%11.0 s
1.0 charged
17% HP left on average
14
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.190
100%12.5 s
3.0 charged
16% HP left on average
15
Hydreigon
darkBite
darkDark PulsedarkBrutal Swing
1.172
100%17.0 s
5.0 charged
15% HP left on average
16
Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
1.131
100%14.0 s
4.0 charged
12% HP left on average
17
Torterra
groundMud-Slap
groundEarthquakegrassFrenzy Plant
1.099
100%16.0 s
4.0 charged
9% HP left on average
18
Celebi
grassMagical Leaf
fightingAura SpheregrassLeaf Storm
1.089
100%17.5 s
4.0 charged
8% HP left on average
19
Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
1.078
100%15.5 s
4.0 charged
7% HP left on average
20
Kingambit
darkSnarl
fightingFocus BlastdarkFoul Play
1.060
100%16.0 s
4.0 charged
6% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.