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PoGoBud

Shadow Steelix counters

steelgroundArlo · slot 2Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Thunder Fang / Earthquake

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Shadow Latios
dragonDragon Breath
fightingAura SpheregrassSolar Beam
2.087
100%11.5 s
2.0 charged
52% HP left on average
2
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.838
100%10.5 s
2.0 charged
46% HP left on average
3
Zygarde (Complete)
darkBite
groundEarthquakegroundBulldoze
1.456
100%16.0 s
3.0 charged
31% HP left on average
4
Shadow Gallade
fightingLow Kick
fightingClose CombatfightingSacred Sword
1.154
100%10.5 s
2.0 charged
13% HP left on average
5
Torterra
groundMud-Slap
groundEarthquakegrassFrenzy Plant
1.139
100%15.5 s
3.0 charged
12% HP left on average
6
Shadow Machamp
fightingKarate Chop
fightingClose CombatfightingCross Chop
1.125
100%10.5 s
2.0 charged
11% HP left on average
7
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
1.106
100%10.5 s
2.0 charged
10% HP left on average
8
Toedscruel
groundMud-Slap
groundEarth PowergrassSeed Bomb
1.092
100%15.5 s
3.0 charged
8% HP left on average
9
Virizion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.064
100%12.0 s
3.0 charged
6% HP left on average
10
Shadow Magmortar
fightingKarate Chop
fireFire BlastfireFire Punch
1.060
100%10.5 s
2.0 charged
6% HP left on average
11
Gliscor
groundSand Attack
groundEarthquakegroundSand Tomb
1.046
100%16.0 s
3.0 charged
4% HP left on average
12
Landorus (Incarnate)
groundMud Shot
groundEarth PowerfightingFocus Blast
1.011
100%13.5 s
3.0 charged
1% HP left on average
13
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
1.011
100%10.5 s
2.0 charged
1% HP left on average
14
Shadow Latias
dragonDragon Breath
fightingAura SpherepsychicMist Ball
0.983
0%12.5 s
3.0 charged
0% HP left on average
15
Shadow Palkia
dragonDragon Breath
waterAqua TailfireFire Blast
0.983
0%12.5 s
3.0 charged
0% HP left on average
16
Gallade
fightingLow Kick
fightingClose CombatfightingSacred Sword
0.958
0%11.5 s
3.0 charged
0% HP left on average
17
Latios
dragonDragon Breath
fightingAura SpheregrassSolar Beam
0.958
0%12.5 s
3.0 charged
0% HP left on average
18
Shadow Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
0.942
0%12.0 s
2.0 charged
0% HP left on average
19
Shadow Reshiram
fireFire Fang
fireOverheatfireFusion Flare
0.925
0%11.5 s
2.0 charged
0% HP left on average
20
Shadow Salamence
fireFire Fang
fireFire BlastwaterHydro Pump
0.917
0%11.5 s
1.0 charged
0% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.