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PoGoBud
Raid Hour · YveltalNext · 1d 1h

Shadow Steelix counters

steelgroundArlo · slot 2Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Dragon Tail / Crunch

Level 45, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Shadow Granbull
darkBite
fightingClose CombatdarkCrunch
2.813
100%13.5 s
3.0 charged
64% HP left on average
2
Shadow Heatran
fireFire Spin
fireFire BlastfireFlamethrower
2.493
100%13.0 s
1.0 charged
60% HP left on average
3
Terrakion
fightingDouble Kick
fightingSacred SwordgroundEarthquake
2.304
100%10.0 s
3.0 charged
57% HP left on average
4
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
2.304
100%11.0 s
3.0 charged
57% HP left on average
5
Florges
grassVine Whip
waterChilling WatergrassPetal Blizzard
2.203
100%20.5 s
5.0 charged
55% HP left on average
6
Shadow Kyogre
waterWaterfall
waterOrigin PulsewaterHydro Pump
1.946
100%11.5 s
1.0 charged
49% HP left on average
7
Xerneas
fairyGeomancy
fightingClose CombatfairyMoonblast
1.945
100%13.0 s
4.0 charged
49% HP left on average
8
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
1.938
100%11.0 s
3.0 charged
48% HP left on average
9
Conkeldurr
fightingForce Palm
fightingDynamic PunchdarkBrutal Swing
1.906
100%11.5 s
3.0 charged
48% HP left on average
10
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
1.901
100%12.0 s
3.0 charged
47% HP left on average
11
Shadow Milotic
waterWaterfall
waterSurfwaterAqua Tail
1.899
100%11.5 s
3.0 charged
47% HP left on average
12
Gallade
fightingLow Kick
fightingClose CombatfightingSacred Sword
1.899
100%12.0 s
3.0 charged
47% HP left on average
13
Enamorus (Therian)
fairyFairy Wind
groundEarth PowerfireMystical Fire
1.881
100%18.5 s
5.0 charged
47% HP left on average
14
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.820
100%12.0 s
3.0 charged
45% HP left on average
15
Tapu Fini
waterWater Gun
waterHydro PumpwaterSurf
1.810
100%17.5 s
4.0 charged
45% HP left on average
16
Shadow Entei
fireFire Fang
fireOverheatfireFire Blast
1.800
100%12.5 s
1.0 charged
44% HP left on average
17
Alolan Ninetales
icePowder Snow
iceBlizzardwaterChilling Water
1.753
100%20.5 s
5.0 charged
43% HP left on average
18
Hawlucha
fightingLow Kick
fightingFlying PressflyingSky Attack
1.680
100%12.0 s
3.0 charged
40% HP left on average
19
Primarina
waterWaterfall
waterSparkling AriawaterHydro Pump
1.670
100%14.0 s
4.0 charged
40% HP left on average
20
Shadow Machamp
fightingKarate Chop
fightingClose CombatfightingCross Chop
1.651
100%11.0 s
3.0 charged
39% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.