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PoGoBud
Raid Hour · YveltalNext · 22h 33m

Shadow Steelix counters

steelgroundArlo · slot 2Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Thunder Fang / Psychic Fangs

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Flygon
groundMud Shot
groundEarthquakegroundEarth Power
2.661
100%14.5 s
4.0 charged
62% HP left on average
2
Shadow Ursaluna
normalScratch
groundHigh HorsepowerfireFire Punch
2.315
100%14.0 s
4.0 charged
57% HP left on average
3
Shadow Rhyperior
groundMud-Slap
groundEarthquakegroundDrill Run
2.310
100%14.0 s
4.0 charged
57% HP left on average
4
Shadow Flygon
groundMud Shot
groundEarthquakegroundEarth Power
2.191
100%13.5 s
4.0 charged
54% HP left on average
5
Golem
groundMud Shot
groundEarthquakerockAncient Power
2.191
100%14.5 s
4.0 charged
54% HP left on average
6
Shadow Hippowdon
groundSand Attack
groundEarthquakegroundEarth Power
2.151
100%15.0 s
4.0 charged
54% HP left on average
7
Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
2.133
100%15.5 s
4.0 charged
53% HP left on average
8
Rhydon
groundMud-Slap
groundEarthquakewaterSurf
2.105
100%16.0 s
4.0 charged
52% HP left on average
9
Donphan
groundMud-Slap
groundEarthquakegrassTrailblaze
2.051
100%16.0 s
4.0 charged
51% HP left on average
10
Krookodile
groundMud-Slap
groundEarthquakefightingBrick Break
2.012
100%14.0 s
4.0 charged
50% HP left on average
11
Excadrill
groundMud-Slap
groundEarthquakegroundDrill Run
1.958
100%14.0 s
4.0 charged
49% HP left on average
12
Shadow Groudon
groundMud Shot
groundPrecipice BladesgroundEarthquake
1.951
100%15.5 s
4.0 charged
49% HP left on average
13
Zygarde (Ten Percent)
darkBite
groundEarthquakegroundBulldoze
1.902
100%16.5 s
4.0 charged
47% HP left on average
14
Shadow Excadrill
groundMud Shot
groundDrill RungroundScorching Sands
1.899
100%11.5 s
3.0 charged
47% HP left on average
15
Zygarde (Fifty Percent)
darkBite
groundEarthquakedarkCrunch
1.869
100%16.5 s
4.0 charged
46% HP left on average
16
Mudsdale
groundMud-Slap
groundBulldozenormalBody Slam
1.862
100%17.5 s
4.0 charged
46% HP left on average
17
Shadow Rhydon
groundMud-Slap
groundEarthquakewaterSurf
1.828
100%16.0 s
4.0 charged
45% HP left on average
18
Reshiram
dragonDragon Breath
fireOverheatfireFusion Flare
1.818
100%13.5 s
3.0 charged
45% HP left on average
19
Nidoking
fightingDouble Kick
groundEarth PowergroundSand Tomb
1.786
100%14.0 s
4.0 charged
44% HP left on average
20
Garchomp
groundMud Shot
groundEarthquakegroundEarth Power
1.779
100%13.5 s
4.0 charged
44% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.