Skip to content
PoGoBud

Shadow Steelix counters

steelgroundArlo ยท slot 2Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Iron Tail / Breaking Swipe

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
2.264
100%10.5 s
2.0 charged
56% HP left on average
2
Heatran
fireFire Spin
fireFlamethrowerfireMagma Storm
1.630
100%13.0 s
3.0 charged
39% HP left on average
3
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
1.582
100%11.5 s
2.0 charged
37% HP left on average
4
Hisuian Typhlosion
fireEmber
fireOverheatfireFire Punch
1.538
100%12.5 s
2.0 charged
35% HP left on average
5
Shadow Heatran
fireFire Spin
fireFlamethrowerfireMagma Storm
1.405
100%13.0 s
3.0 charged
29% HP left on average
6
Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
1.360
100%13.0 s
3.0 charged
26% HP left on average
7
Zamazenta (Crowned Shield)
iceIce Fang
fightingClose CombatsteelBehemoth Bash
1.336
100%17.0 s
3.0 charged
25% HP left on average
8
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
1.270
100%12.5 s
2.0 charged
21% HP left on average
9
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
1.256
100%11.5 s
2.0 charged
20% HP left on average
10
Pawmot
fightingLow Kick
fightingClose CombatfightingBrick Break
1.214
100%12.5 s
2.0 charged
18% HP left on average
11
Melmetal
electricThunder Shock
fightingDynamic PunchsteelDouble Iron Bash
1.207
100%18.0 s
4.0 charged
17% HP left on average
12
Volcanion
fireIncinerate
fireOverheatwaterScald
1.192
100%14.0 s
3.0 charged
16% HP left on average
13
Shadow Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
1.183
100%13.0 s
3.0 charged
15% HP left on average
14
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
1.174
100%10.5 s
2.0 charged
15% HP left on average
15
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.156
100%15.5 s
4.0 charged
13% HP left on average
16
Metagross
ghostShadow Claw
groundEarthquakesteelMeteor Mash
1.137
100%16.0 s
3.0 charged
12% HP left on average
17
Solgaleo
fireFire Spin
fireFlamethrowergrassSolar Beam
1.133
100%17.5 s
3.0 charged
12% HP left on average
18
Dondozo
waterWater Gun
waterHydro PumpwaterSurf
1.127
100%17.0 s
3.0 charged
11% HP left on average
19
Kingambit
darkSnarl
fightingFocus BlastdarkDark Pulse
1.122
100%16.0 s
3.0 charged
11% HP left on average
20
Ho-Oh
fireIncinerate
fireSacred Fire++fireSacred Fire
1.121
100%19.0 s
3.0 charged
11% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme