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PoGoBud
Raid Hour · YveltalNext · 19h 17m

Shadow Steelix counters

steelgroundArlo · slot 2Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Dragon Tail / Earthquake

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Zacian (Crowned Sword)
steelMetal Claw
fightingClose CombatsteelBehemoth Blade
4.576
100%16.0 s
3.0 charged
78% HP left on average
2
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
3.082
100%15.0 s
3.0 charged
68% HP left on average
3
Primarina
waterWaterfall
waterHydro CannonwaterSparkling Aria
3.041
100%13.0 s
3.0 charged
67% HP left on average
4
Togekiss
flyingPeck
fightingAura SpherefireFlamethrower
3.039
100%18.0 s
4.0 charged
67% HP left on average
5
Enamorus (Therian)
fairyFairy Wind
groundEarth PowerfireMystical Fire
2.765
100%18.0 s
4.0 charged
64% HP left on average
6
Tapu Fini
waterWater Gun
waterHydro PumpwaterSurf
2.667
100%17.0 s
3.0 charged
63% HP left on average
7
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
2.508
100%13.0 s
3.0 charged
60% HP left on average
8
Heatran
fireFire Spin
fireFire BlastfireMagma Storm
2.508
100%13.0 s
3.0 charged
60% HP left on average
9
Galarian Weezing
fairyFairy Wind
fireOverheatdarkBrutal Swing
2.364
100%17.0 s
4.0 charged
58% HP left on average
10
Kingambit
darkSnarl
fightingFocus BlastdarkFoul Play
2.134
100%15.0 s
3.0 charged
53% HP left on average
11
Empoleon
waterWaterfall
waterHydro CannonwaterHydro Pump
2.123
100%13.0 s
3.0 charged
53% HP left on average
12
Grimmsnarl
fightingLow Kick
darkDark PulsedarkFoul Play
2.086
100%18.0 s
4.0 charged
52% HP left on average
13
Shadow Excadrill
groundMud Shot
groundDrill RungroundScorching Sands
2.066
100%12.0 s
3.0 charged
52% HP left on average
14
Metagross
ghostShadow Claw
groundEarthquakesteelMeteor Mash
2.041
100%16.0 s
3.0 charged
51% HP left on average
15
Galarian Rapidash
fightingLow Kick
groundHigh HorsepowerbugMegahorn
2.031
100%16.0 s
3.0 charged
51% HP left on average
16
Shadow Galarian Weezing
fairyFairy Wind
fireOverheatdarkBrutal Swing
2.031
100%17.0 s
4.0 charged
51% HP left on average
17
Shadow Heatran
fireFire Spin
fireFire BlastfireMagma Storm
2.012
100%13.0 s
3.0 charged
50% HP left on average
18
Enamorus (Incarnate)
ghostAstonish
grassGrass KnotflyingFly
1.986
100%16.0 s
3.0 charged
50% HP left on average
19
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
1.918
100%11.0 s
3.0 charged
48% HP left on average
20
Genesect (Douse)
bugFury Cutter
waterTechno Blast (Water)steelMagnet Bomb
1.890
100%14.0 s
3.0 charged
47% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.