Skip to content
PoGoBud

Shadow Steelix counters

steelgroundArlo ยท slot 2Leader
CP
5,731
Attack
295.9
x1.2 Shadow
Defense
312.3
x0.83 Shadow
HP
120

You 1 shield, Rocket 1. Leaders and Giovanni shield the first two charged attacks.

Best counters against Dragon Tail / Crunch

Level 30, 15/15/15, no Megas; each counter on its best moveset.

Pokebattler's list for this Pokemon
Counters for Shadow Steelix
#PokemonMovesPowerWinsTimeResult
1
Keldeo
fightingLow Kick
fightingClose CombatfightingSecret Sword
1.918
100%11.0 s
3.0 charged
48% HP left on average
2
Bewear
fightingLow Kick
fightingSuperpowerfightingDrain Punch
1.879
100%12.0 s
3.0 charged
47% HP left on average
3
Florges
grassVine Whip
waterChilling WatergrassPetal Blizzard
1.793
100%20.5 s
5.0 charged
44% HP left on average
4
Zacian (Crowned Sword)
flyingAir Slash
fightingClose CombatsteelBehemoth Blade
1.776
100%15.5 s
4.0 charged
44% HP left on average
5
Chesnaught
fightingLow Kick
fightingSuperpowergrassFrenzy Plant
1.739
100%13.0 s
3.0 charged
43% HP left on average
6
Terrakion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.646
100%12.0 s
3.0 charged
39% HP left on average
7
Zamazenta (Crowned Shield)
steelMetal Claw
fightingClose CombatsteelBehemoth Bash
1.606
100%15.0 s
4.0 charged
38% HP left on average
8
Gallade
fightingLow Kick
fightingClose CombatfightingSacred Sword
1.576
100%12.0 s
3.0 charged
37% HP left on average
9
Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
1.550
100%11.0 s
3.0 charged
36% HP left on average
10
Quaquaval
fightingLow Kick
fightingClose CombatwaterHydro Cannon
1.505
100%12.0 s
3.0 charged
34% HP left on average
11
Enamorus (Therian)
fairyFairy Wind
groundEarth PowerfireMystical Fire
1.500
100%18.5 s
5.0 charged
33% HP left on average
12
Hawlucha
fightingLow Kick
fightingFlying PressfightingPower-Up Punch
1.427
100%12.0 s
3.0 charged
30% HP left on average
13
Togekiss
flyingPeck
fightingAura SpherefireFlamethrower
1.396
100%18.5 s
5.0 charged
28% HP left on average
14
Tapu Fini
waterWater Gun
waterHydro PumpwaterSurf
1.388
100%17.5 s
4.0 charged
28% HP left on average
15
Cobalion
fightingDouble Kick
fightingClose CombatfightingSacred Sword
1.336
100%13.5 s
4.0 charged
25% HP left on average
16
Shadow Gallade
fightingLow Kick
fightingClose CombatfightingSacred Sword
1.301
100%11.0 s
3.0 charged
23% HP left on average
17
Primarina
waterWaterfall
waterSparkling AriawaterHydro Pump
1.296
100%14.0 s
4.0 charged
23% HP left on average
18
Shadow Conkeldurr
fightingForce Palm
fightingDynamic PunchfightingFocus Blast
1.284
100%11.5 s
1.0 charged
22% HP left on average
19
Kingambit
darkSnarl
fightingFocus BlastdarkFoul Play
1.277
100%14.0 s
4.0 charged
22% HP left on average
20
Shadow Pangoro
fightingKarate Chop
fightingClose CombatdarkNight Slash
1.271
100%11.0 s
3.0 charged
21% HP left on average

Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.

Not signed in

Your Pokebox is kept in this browser.

Theme