Shadow Slowbro counters
waterpsychicArlo ยท slot 2Leader
CP
6,040
Attack
348.3
x1.2 Shadow
Defense
211.8
x0.83 Shadow
HP
141
You 0 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters, averaged over every moveset
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | grassRazor Leaf grassLeaf BladebugX-Scissor | 1.626 | 80% | 7.8 s 0.2 charged | 35% HP left on average | |
| 2 | darkSucker Punch darkDark PulseghostShadow Ball | 1.277 | 50% | 8.0 s 0.8 charged | 18% HP left on average | |
| 3 | darkBite grassPower WhipgrassEnergy Ball | 1.218 | 80% | 12.7 s 2.8 charged | 21% HP left on average | |
| 4 | darkBite darkDark PulsedarkBrutal Swing | 1.125 | 80% | 10.8 s 2.8 charged | 16% HP left on average | |
| 5 | grassMagical Leaf grassLeaf StormgrassSeed Bomb | 1.094 | 80% | 12.9 s 2.8 charged | 14% HP left on average | |
| 6 | ghostShadow Claw ghostShadow SneakdragonDragon Claw | 1.063 | 70% | 13.3 s 2.8 charged | 14% HP left on average | |
| 7 | dragonDragon Tail darkCrunchdragonDragon Claw | 1.038 | 60% | 13.1 s 3.0 charged | 15% HP left on average | |
| 8 | dragonDragon Breath electricThunderpsychicMist Ball | 0.989 | 80% | 15.7 s 3.0 charged | 10% HP left on average | |
| 9 | ghostShadow Claw ghostShadow BalldragonDragon Pulse | 0.923 | 50% | 12.4 s 2.6 charged | 9% HP left on average | |
| 10 | ghostShadow Claw ghostShadow SneakdragonDragon Claw | 0.919 | 50% | 12.4 s 2.6 charged | 9% HP left on average | |
| 11 | grassRazor Leaf grassFrenzy PlantgrassGrass Knot | 0.916 | 30% | 9.8 s 1.0 charged | 3% HP left on average | |
| 12 | dragonDragon Tail darkCrunchdragonOutrage | 0.899 | 60% | 15.0 s 3.0 charged | 6% HP left on average | |
| 13 | dragonDragon Breath dragonSpacial RendwaterHydro Pump | 0.803 | 30% | 12.7 s 2.4 charged | 8% HP left on average | |
| 14 | grassRazor Leaf grassLeaf StormgrassSolar Beam | 0.799 | 20% | 10.5 s 1.1 charged | 4% HP left on average | |
| 15 | dragonDragon Breath grassPower WhipelectricThunder Punch | 0.780 | 30% | 11.8 s 2.5 charged | 8% HP left on average | |
| 16 | bugFury Cutter bugX-ScissorflyingAerial Ace | 0.768 | 30% | 10.6 s 2.3 charged | 4% HP left on average | |
| 17 | poisonPoison Jab dragonDynamax CannondragonDragon Pulse | 0.720 | 30% | 11.1 s 2.3 charged | 7% HP left on average | |
| 18 | ghostShadow Claw electricFusion BoltdragonOutrage | 0.709 | 30% | 10.5 s 2.3 charged | 3% HP left on average | |
| 19 | ghostAstonish grassEnergy BallgrassSeed Bomb | 0.705 | 20% | 11.0 s 2.4 charged | 6% HP left on average | |
| 20 | dragonDragon Breath electricThunder PunchflyingHurricane | 0.702 | 30% | 10.4 s 2.3 charged | 5% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.