Shadow Slowbro counters
waterpsychicArlo ยท slot 2Leader
CP
6,040
Attack
348.3
x1.2 Shadow
Defense
211.8
x0.83 Shadow
HP
141
You 2 shields, Rocket 1. Leaders and Giovanni shield the first two charged attacks.
Best counters against Water Gun / Scald
Level 50, 15/15/15, no Megas; each counter on its best moveset.
| # | Pokemon | Moves | Power | Wins | Time | Result |
|---|---|---|---|---|---|---|
| 1 | dragonDragon Breath dragonDraco MeteorwaterAqua Tail | 3.353 | 100% | 14.0 s 3.0 charged | 70% HP left on average | |
| 2 | dragonDragon Breath dragonDraco MeteordragonSpacial Rend | 3.000 | 100% | 15.5 s 3.0 charged | 67% HP left on average | |
| 3 | ghostAstonish grassEnergy BallgrassSeed Bomb | 2.945 | 100% | 14.0 s 3.0 charged | 66% HP left on average | |
| 4 | dragonDragon Tail grassSeed BombdragonDragon Pulse | 2.877 | 100% | 14.0 s 3.0 charged | 65% HP left on average | |
| 5 | dragonDragon Breath grassPower WhipelectricThunder Punch | 2.657 | 100% | 13.5 s 3.0 charged | 62% HP left on average | |
| 6 | dragonDragon Tail dragonDraco MeteordarkBrutal Swing | 2.553 | 100% | 10.5 s 2.0 charged | 61% HP left on average | |
| 7 | darkBite darkDark PulsedarkBrutal Swing | 2.487 | 100% | 10.5 s 2.0 charged | 60% HP left on average | |
| 8 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 2.485 | 100% | 14.0 s 3.0 charged | 60% HP left on average | |
| 9 | dragonDragon Breath ghostShadow ForceghostShadow Sneak | 2.485 | 100% | 14.0 s 3.0 charged | 60% HP left on average | |
| 10 | grassRazor Leaf grassFrenzy PlantgrassGrass Knot | 2.481 | 100% | 11.0 s 1.0 charged | 60% HP left on average | |
| 11 | grassVine Whip grassLeaf BladegrassSeed Bomb | 2.474 | 100% | 10.5 s 2.0 charged | 60% HP left on average | |
| 12 | dragonDragon Tail dragonDynamax CannondragonDragon Pulse | 2.443 | 100% | 14.0 s 3.0 charged | 59% HP left on average | |
| 13 | dragonDragon Breath dragonGlaive RushdragonOutrage | 2.412 | 100% | 11.5 s 2.0 charged | 59% HP left on average | |
| 14 | ghostShadow Claw ghostShadow ForceghostShadow Ball | 2.390 | 100% | 15.0 s 3.0 charged | 58% HP left on average | |
| 15 | ghostAstonish ghostShadow BalldragonOutrage | 2.390 | 100% | 10.5 s 1.0 charged | 58% HP left on average | |
| 16 | grassRazor Leaf grassLeaf StormgrassSolar Beam | 2.263 | 100% | 13.5 s 1.0 charged | 56% HP left on average | |
| 17 | dragonDragon Tail darkCrunchdragonDragon Claw | 2.260 | 100% | 14.0 s 3.0 charged | 56% HP left on average | |
| 18 | ghostShadow Claw electricFusion BoltdragonOutrage | 2.247 | 100% | 14.0 s 3.0 charged | 56% HP left on average | |
| 19 | dragonDragon Breath dragonOutragenormalSwift | 2.247 | 100% | 14.0 s 3.0 charged | 55% HP left on average | |
| 20 | dragonDragon Breath dragonOutragenormalSwift | 2.247 | 100% | 14.0 s 3.0 charged | 55% HP left on average |
Power = share of the Rocket Pokemon's HP you remove per share of your own HP lost (2 = you win with half your HP left; under 1 = you faint first; capped at 10), to three decimals so near-ties show. Wins = share of fights won over every Pokemon and moveset counted. Time = fast-attack time (turns x 0.5 s) and the charged attacks thrown by both sides. Each charged attack also pauses the battle for its minigame, so a counter that needs three charged attacks takes longer in real time than one that wins on fast attacks alone, even when its seconds look similar.